LEADER 01460nam 2200517 450 001 9910453396203321 005 20200520144314.0 010 $a1-84969-745-0 035 $a(CKB)2550000001138616 035 $a(OCoLC)868297809 035 $a(CaPaEBR)ebrary10794291 035 $a(SSID)ssj0001139749 035 $a(PQKBManifestationID)11615550 035 $a(PQKBTitleCode)TC0001139749 035 $a(PQKBWorkID)11220623 035 $a(PQKB)10669176 035 $a(MiAaPQ)EBC1362594 035 $a(PPN)228020131 035 $a(Au-PeEL)EBL1362594 035 $a(CaPaEBR)ebr10794291 035 $a(CaONFJC)MIL538286 035 $a(OCoLC)862373413 035 $a(EXLCZ)992550000001138616 100 $a20111102d2013 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt 182 $cc 183 $acr 200 10$aLearning Windows 8 game development /$fMichael Quandt 210 1$aBirmingham :$cPackt Publishing,$d2013. 215 $a1 online resource (244 p.) 300 $aIncludes index. 311 $a1-84969-744-2 311 $a1-306-07035-X 606 $aComputer games$xProgramming 608 $aElectronic books. 615 0$aComputer games$xProgramming. 700 $aQuandt$b Michael$0860807 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910453396203321 996 $aLearning Windows 8 game development$91920973 997 $aUNINA