LEADER 02029oam 2200637I 450 001 9910452416503321 005 20200520144314.0 010 $a1-315-04381-5 010 $a0-7890-1504-8 010 $a1-135-41846-2 024 7 $a10.4324/9781315043814 035 $a(CKB)2550000001128504 035 $a(SSID)ssj0001156161 035 $a(PQKBManifestationID)11663643 035 $a(PQKBTitleCode)TC0001156161 035 $a(PQKBWorkID)11199604 035 $a(PQKB)11455358 035 $a(MiAaPQ)EBC1461056 035 $a(Au-PeEL)EBL1461056 035 $a(CaPaEBR)ebr10781243 035 $a(CaONFJC)MIL529138 035 $a(OCoLC)862048889 035 $a(OCoLC)884543106 035 $a(EXLCZ)992550000001128504 100 $a20180706d2012 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt 182 $cc 183 $acr 200 10$aDictionary of toys and games in American popular culture /$fFrederick J. Augustyn, Jr 210 1$aNew York :$cRoutledge,$d2012. 215 $a1 online resource (152 pages) 225 0 $aHaworth Press contemporary sports issues 300 $aReprint. Originally published in 2004 by the Haworth Press. 311 $a0-7890-1503-X 311 $a1-299-97887-8 320 $aIncludes bibliographical references. 327 $achapter Introduction -- chapter The Dictionary -- chapter Toy Inventors, Manufacturers, and Distributors. 410 0$aContemporary sports issues. 606 $aToys$zUnited States$vDictionaries 606 $aGames$zUnited States$vDictionaries 606 $aPopular culture$zUnited States$vDictionaries 608 $aElectronic books. 615 0$aToys 615 0$aGames 615 0$aPopular culture 676 $a152 700 $aAugustyn$b Frederick J.$0998583 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910452416503321 996 $aDictionary of toys and games in American popular culture$92290729 997 $aUNINA