LEADER 02619nam 2200709Ia 450 001 9910451133703321 005 20200520144314.0 010 $a1-281-36126-7 010 $a9786611361266 010 $a0-230-60176-6 024 7 $a10.1057/9780230601765 035 $a(CKB)1000000000342594 035 $a(SSID)ssj0000279773 035 $a(PQKBManifestationID)11251359 035 $a(PQKBTitleCode)TC0000279773 035 $a(PQKBWorkID)10268438 035 $a(PQKB)11287892 035 $a(DE-He213)978-0-230-60176-5 035 $a(MiAaPQ)EBC307808 035 $a(Au-PeEL)EBL307808 035 $a(CaPaEBR)ebr10167486 035 $a(CaONFJC)MIL136126 035 $a(OCoLC)648167119 035 $a(EXLCZ)991000000000342594 100 $a20060703d2007 uy 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt 182 $cc 183 $acr 200 00$aGaming lives in the twenty-first century$b[electronic resource] $eliterate connections /$fedited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee 205 $a1st ed. 2007. 210 $aNew York $cPalgrave$d2007 215 $a1 online resource (XIII, 273 p.) 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a1-4039-7220-6 311 $a1-4039-7219-2 320 $aIncludes bibliographical references and index. 330 $aThis volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in the US at the beginning of the twenty-first century and the words and observations of individual gamers, the book offers historical and cultural analyses of their literacy development, practices and values. 606 $aVideo games$xPsychological aspects 606 $aVideo games$xSocial aspects 606 $aComputer games$xPsychological aspects 606 $aComputer games$xSocial aspects 606 $aLearning, Psychology of 606 $aVisual literacy 608 $aElectronic books. 615 0$aVideo games$xPsychological aspects. 615 0$aVideo games$xSocial aspects. 615 0$aComputer games$xPsychological aspects. 615 0$aComputer games$xSocial aspects. 615 0$aLearning, Psychology of. 615 0$aVisual literacy. 676 $a794.8 701 $aSelfe$b Cynthia L.$f1951-$0221396 701 $aHawisher$b Gail E$0955327 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910451133703321 996 $aGaming lives in the twenty-first century$92465636 997 $aUNINA