LEADER 03015nam 2200865Ia 450 001 9910450707603321 005 20200520144314.0 010 $a9786610225095 010 $a0-203-30964-2 010 $a1-280-22509-2 010 $a1-282-37365-X 010 $a9786612373657 010 $a0-203-59421-5 035 $a(CKB)1000000000253728 035 $a(EBL)200413 035 $a(OCoLC)212855987 035 $a(SSID)ssj0000365871 035 $a(PQKBManifestationID)12101675 035 $a(PQKBTitleCode)TC0000365871 035 $a(PQKBWorkID)10413577 035 $a(PQKB)10349256 035 $a(SSID)ssj0000246440 035 $a(PQKBManifestationID)11237233 035 $a(PQKBTitleCode)TC0000246440 035 $a(PQKBWorkID)10188996 035 $a(PQKB)11168727 035 $a(MiAaPQ)EBC200413 035 $a(MiAaPQ)EBC5299578 035 $a(Au-PeEL)EBL200413 035 $a(CaPaEBR)ebr10162948 035 $a(CaONFJC)MIL237365 035 $a(OCoLC)62094513 035 $a(Au-PeEL)EBL5299578 035 $a(CaONFJC)MIL22509 035 $a(OCoLC)1027166460 035 $a(EXLCZ)991000000000253728 100 $a20040427d2004 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aSituated language and learning$b[electronic resource] $ea critique of traditional schooling /$fJames Paul Gee 210 $aNew York ;$aLondon $cRoutledge$d2004 215 $a1 online resource (130 p.) 225 1 $aLiteracies 300 $aDescription based upon print version of record. 311 $a0-415-31777-0 311 $a0-415-31776-2 320 $aIncludes bibliographical references and index. 327 $aBook Cover; Half-Title; Series Title; Title; Copyright; CONTENTS; 2 A STRANGE FACT ABOUT NOT LEARNING TO READ; 3 LANGUAGE AND IDENTITY AT HOME; 4 SIMULATIONS AND BODIES; 5 LEARNING AND GAMING; 6 AFFINITY SPACES; 7 SHAPE-SHIFTING PORTFOLIO PEOPLE; 8 A FINAL WORD; REFERENCES; INDEX; 330 $aTackles the big ideas about language, literacy and learning. Why do poor and minority students under-perform in school? Do computer games help or hinder learning? What can new research in psychology teach our educational policy makers? 410 0$aLiteracies. 606 $aLearning 606 $aLanguage acquisition 606 $aChildren$xLanguage 606 $aEducation$zUnited States 606 $aVideo games and children 606 $aLanguage and education 608 $aElectronic books. 615 0$aLearning. 615 0$aLanguage acquisition. 615 0$aChildren$xLanguage. 615 0$aEducation 615 0$aVideo games and children. 615 0$aLanguage and education. 676 $a370.1523 700 $aGee$b James Paul$0451797 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910450707603321 996 $aSituated language and learning$91923388 997 $aUNINA