LEADER 01932nam 22004933u 450 001 9910449670903321 005 20210113141211.0 035 $a(CKB)1000000000000315 035 $a(EBL)3384698 035 $a(SSID)ssj0000276576 035 $a(PQKBManifestationID)12097775 035 $a(PQKBTitleCode)TC0000276576 035 $a(PQKBWorkID)10225927 035 $a(PQKB)11083083 035 $a(MiAaPQ)EBC3384698 035 $a(EXLCZ)991000000000000315 100 $a20151005d2001|||| u|| | 101 0 $aeng 135 $aurcn||||||||| 135 $aurcn||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$a3ds max 4 in depth /$fJon McFarland, Rob Polevi 210 1$aScottsdale, Arizona :$cCoriolis Group Books,$d2001. 215 $a1 online resource (xxvi, 724 pages) $cillustrations 300 $aDescription based upon print version of record. 311 $a1-932111-50-6 327 $aIntroducing 3ds max 4 -- Using Primitives and Splines -- Selection and Transform Tools -- Managing the Display -- Working Smart -- Modeling with Modifiers -- Mesh- Level Modeling -- Compound Objects -- Patch Modeling -- NURBS Modeling -- Materials and the Material Editor -- Maps and Mapping -- Lights -- Cameras -- Rendering Tools -- Environment and Render Effects -- Animation Essentials -- Animating the Transforms -- Deforming the Geometry -- Special Animation Topics -- Using Video Post -- Keyboard Shortcuts. 606 $aComputer animation 606 $aComputer graphics 608 $aElectronic books. 615 0$aComputer animation. 615 0$aComputer graphics. 676 $a006.6/96 700 $aMcFarland$b Jon$0726567 702 $aPolevoi$b Rob 801 0$bAU-PeEL 801 1$bAU-PeEL 801 2$bAU-PeEL 906 $aBOOK 912 $a9910449670903321 996 $a3ds max 4 in depth$92166086 997 $aUNINA