LEADER 01538nam 2200397 a 450 001 9910699370403321 005 20230902161558.0 035 $a(CKB)5470000002402210 035 $a(OCoLC)501191484 035 $a(EXLCZ)995470000002402210 100 $a20100121d2003 ua 0 101 0 $aeng 135 $aurbn||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAviation$b[electronic resource] transport services $eagreement between the United States of America and Senegal, signed at Washington, January 11, 2001 with annexes 210 1$a[Washington, D.C.] :$cU.S. Dept. of State,$d[2003?] 215 $a1 electronic resource (50 unnumbered pages) 225 1 $aTreaties and other international acts series ;$v13134 300 $aTitle from title screen (viewed on Jan. 21, 2010). 410 0$aTreaties and other international acts series ;$v13134. 517 $aAviation 606 $aAeronautics, Commercial$xLaw and legislation$zUnited States 606 $aAeronautics, Commercial$xLaw and legislation$zSenegal 606 $aAeronautics, Commercial$xInternational cooperation 615 0$aAeronautics, Commercial$xLaw and legislation 615 0$aAeronautics, Commercial$xLaw and legislation 615 0$aAeronautics, Commercial$xInternational cooperation. 712 02$aUnited States.$bDepartment of State. 801 0$bGPO 801 1$bGPO 906 $aBOOK 912 $a9910699370403321 996 $aAviation$9799860 997 $aUNINA LEADER 07653nam 2200409 450 001 9910131065903321 005 20240207143323.0 010 $a1-4123-5458-7 035 $a(CKB)3680000000166851 035 $a(NjHacI)993680000000166851 035 $a(EXLCZ)993680000000166851 100 $a20240207d2006 uy 0 101 0 $afre 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aNouveaux me?langes asiatiques$hTome II /$fAbel Re?musat 210 1$aChicoutimi :$cJ.-M. Tremblay,$d2006. 215 $a1 online resource 225 1 $aClassiques des sciences sociales 327 $aE?TUDES BIOGRAPHIQUES. -- I. KHAI?SANG, empereur de la Chine, de la dynastie des Mongols. -- Djenesek, forme alte?re?e du nom de ce prince -- Ouvrages publie?s sous son re?gne -- Son surnom. -- II. TAI?-TSOU, fondateur de la dynastie des Ming. -- Divers noms des empereurs de la Chine -- Houng-wou, nom des anne?es du re?gne de Tai?-tsou -- Son ave?nement a? l'empire -- Expulsion des Mongols -- Paralle?le de Houng-wou avec Tamerlan -- avec Tchingkis-khan. -- III. CHING-TSOU, empereur de la dynastie des Mandchous. -- Khang-hi, nom des anne?es du re?gne de ce prince -- Adoption de l'astronomie europe?enne -- Guerre coutre Ou san-kouei? -- avec les ?lets -- Traite? avec les Russes -- Seconde guerre contre les ?lets -- Soumission de la Tartarie -- Religion chre?tienne en Chine- Jugement sur Khang-hi -- Ouvrages publie?s sous son re?gne -- Dictionnaire de Khang-hi. -- IV. KAO-TSOUNG, empereur de la Chine, de la dynastie des Mandchous. -- Khian-loung, nom des anne?es du re?gne de ce prince -- Guerre contre les ?lets -Transmigration des Tourgaouts -- Re?duction des Miao-tseu -- Ouvrages publie?s sous son re?gne -- E?loge de Moukden. -- V. THA-THA-TOUNG-O, ministre oui?gour. -- Son de?vouement au prince des Nai?mans -- a? Tchingkis -- Usage des caracte?res oui?gours, introduit chez les Mongols. -- VI. YELIU-THSOU-THSAI?, ministre tartare. -- Ses pre?dictions -- ses connaissances en astronomie -- en astrologie -- en me?decine -- Abus corrige?s -- Ave?nement d'Ogodai? -- Syste?me d'impo?ts -- Mesures relatives aux fugitifs -- De?nombrement -- Papier-monnaie -- Introduction des lettre?s dans les emplois -- Maladie d'Ogodai? -- Disgrace de Yeliu-thsou-thsai? -- sa mort. -- VII. SOUBOUTAI?, ge?ne?ral mongol. -- Guerre contre les Merkites -- contre les Oui?gours -- contre le Kiptchak -- contre la Chine -- Seconde guerre contre le Kiptchak -- Expe?dition sur le Danube. -- VIII. SARTAK, prince mongol. -- Bapte?me suppose? de ce prince -- Voyage de Rubruquis. -- IX. OUBOUCHA, prince des Tourgaouts. -- Passage des Tourgaouts dans l'occident -- Leur retour dans la partie orientale de la Tartarie -- Inscription pour ce?le?brer cet e?ve?nement. -- X. THSENG-TSEU, philosophe chinois. -- Tai?-hio, ou le livre de la Grande e?tude -- Hiao-King, ou le livre de l'Obe?issance filiale. -- XI. TSEU-SSE, philosophe chinois. -- Tchoung-young, ou l'Invariable milieu. -- XII. MENG-TSEU, philosophe chinois. -- Livre compose? par ce philosophe -- Exemples tire?s de ce livre -- La me?moire de Meng-tseu de?grade?e -- re?tablie. -- XIII. SSEMA-THAN, historien chinois. -- XIV. SSEMA-THSlAN, historien chinois. -- Ses voyages -- Instructions que lui donne son pe?re Ssema-than -- Disgrace qu'il encourt -- Ses travaux historiques -- Sse-ki, ou Me?moires historiques. -- XV. SSEMA-TCHING, historien chinois. -- San-hoang-pen-ki, ou histoire des trois empereurs -- Sou-yin, ou Recherches de choses cache?es. -- XVI. SSEMA-KOUANG, ministre et historien chinois. -- Emplois qu'il obtient -- Courage qu'il de?ploie dans ses fonctions -- Ses travaux historiques -- Tseu-tchi-thoung-kian, ou Miroir a? l'usage de ceux qui gouvernent -- Ses efforts pour maintenir les anciens usages -- Ses remontrances -- Se me?moire de?grade?e -- re?tablie. -- XVII. MA-TOUAN-LIN, savant chinois. -- Wen-hian thoung-khao, ou Recherche approfondie des anciens monumens -- Extraits qu'on a donne?s de cet ouvrage. -- XVIII. TOU-FOU, poe?te chinois. -- Recueil de ses poe?sies. -- XIX. FO-THOU-TCHING, samane?en indien. -- Ses prestiges -- Services qu'il rendit a? Chine. -- XX. OLOPEN, propagateur du christianisme a? la Chine. -- Authenticite? de l'inscription de Si-'an-fou. -- XXI. JEAN DE MONTECORVINO, archeve?que de Khan-balikh. -- Conversion d'un prince kerai?te. -- Traduction du Nouveau Testament et des Psaumes en mongol - E?rection du sie?ge archie?piscopal de Khan-balikh. -- XXII. RICOLD DE MONTECROIX, voyageur et missionnaire en Asie. -- Sa pe?re?grination -- Re?futation de l'Alcoran. -- XXIII. THOMAS PIRE?S, voyageur portugais. -- Envoye? en ambassade a? la Chine -- Sa captivite?. -- XXIV. MATHIEU RICCI, missionnaire a? la Chine. -- Mappemonde en Chinois -- Ricci accueilli par l'empereur -- Ses ouvrages. -- XXV. ADAM SCHALL, missionnaire a? la Chine. -- Charge? du calendrier -- Sa disgrace -- Il fait fondre des canons. -- XXVII. MICHEL BOYM, missionnaire a? la Chine. -- Flora Sinensis -- Opuscules me?dicaux -- Plagiat de Cleyer. -- XXVIII. PROSPER INTORCETTA, missionnaire a? la Chine. -- Traduction des livres de Confucius -- E?dition de Goa -- Re?impression de cette traduction. -- XXIX. JEAN-BAPTISTE RE?GIS, missionnaire a? la Chine. -- Carte des provinces de la Chine -- Description de la Core?e -- du Tibet -- Traduction du Yi-king. -- XXX. JEAN DE FONTANEY, missionnaire a? la Chine. -- Son de?part pour la Chine avec d'autres missionnaires ce?le?bres -- Livres chinois qu'il apporta a? la Bibliothe?que du Roi. -- XXXI. CLAUDE VISDELOU, missionnaire a? la Chine. -- Ses recherches sur les nations de l'Asie septentrionale -- Traduction de l'inscription de Si-'an-fou -- Dissentiment entre les religieux -- Visdelou se retire a? Pondiche?ry. -- XXXII. FRANC?OIS NOEL, missionnaire a? la Chine. -- Catalogue des constellations chinoises -- Livres classiques de la Chine -- Philosophia Sinica -- Opuscula poetica -- Theologić Summa. -- XXXIII. JEAN-FRANC?OIS FOUQUET, missionnaire a? la Chine. -- Syste?me singulier sur les antiquite?s chinoises -- Table chronologique -- Collection de livres chinois. -- XXXIV. JOSEPH-HENRY PRE?MARE, missionnaire a? la Chine. -- Son opinion sur les Chinois. -- Recherches sur les temps ante?rieurs a? ceux dont parle le Chou-king -- Notitia linguć Sinicć -- Dictionnaire latin-chinois -- Trage?die chinoise traduite -- Ouvrages du P. Pre?mare en chinois. -- Ses lettres. -- XXXV. ANTOINE GAUBIL, missionnaire a? la Chine. -- Travaux prodigieux de ce missionnaire -- Histoire de l'astronomie chinoise -- Traduction du Chou-king -- Histoire des Mongoux -- Histoire des Thang -- Traite? de la chronologie chinoise -- Description de Peking et autres ouvrages. -- XXXVI. ETIENNE FOURMONT, savant franc?ais. -- Ses rapports avec Hoamge -- Gravure de types chinois -- Explication d'une feuille tibe?taine -- Grammaire chinoise -- Re?flexions sur les anciens peuples -- Meditationes Sinicć -- Catalogue des livres chinois -- Me?moires et autres ouvrages. 410 0$aClassiques des sciences sociales. 606 $aHinduism$zCambodia 606 $aHinduism$zChina 606 $aHinduism$zAsia 615 0$aHinduism 615 0$aHinduism 615 0$aHinduism 676 $a294.5513 700 $aRe?musat$b Abel$0483289 801 0$bNjHacI 801 1$bNjHacl 906 $aBOOK 912 $a9910131065903321 996 $aNouveaux me?langes asiatiques$93908533 997 $aUNINA LEADER 09274nam 22008535 450 001 9910483057303321 005 20251226195602.0 010 $a3-540-45261-3 024 7 $a10.1007/11872320 035 $a(CKB)1000000000283834 035 $a(SSID)ssj0000317502 035 $a(PQKBManifestationID)11231561 035 $a(PQKBTitleCode)TC0000317502 035 $a(PQKBWorkID)10293917 035 $a(PQKB)10631161 035 $a(DE-He213)978-3-540-45261-4 035 $a(MiAaPQ)EBC3068080 035 $a(PPN)12313854X 035 $a(EXLCZ)991000000000283834 100 $a20100301d2006 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aEntertainment Computing - ICEC 2006 $e5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings /$fedited by Matthias Rauterberg, Marco Combetto 205 $a1st ed. 2006. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2006. 215 $a1 online resource (XXVIII, 420 p.) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v4161 300 $a"IFIP"--Cover. 311 08$a3-540-45259-1 320 $aIncludes bibliographical references and index. 327 $aSession 1: Agents -- Towards Bi-directional Dancing Interaction -- An Emotional Path Finding Mechanism for Augmented Reality Applications -- Interacting with a Virtual Conductor -- Animal Controlled Computer Games: Playing Pac-Man Against Real Crickets -- Session 2: Cultural and Psychological Metrics -- Leaving a Message with the PaPeRo Robot: The Effect of Interaction Experience with Real or Virtual PaPeRo on Impression Evaluation -- Passive Interactivity, an Answer to Interactive Emotion -- Entertainment on Mobile Internet Services: From the Korean Consumer Perspectives -- Experimental Approach for Human Perception Based Image Quality Assessment -- Session 3: Transforming Broadcast Experience -- Interaction and Participation in Radio Plays: A Novel Approach to an Old Medium -- Real-Time Monitoring System for TV Commercials Using Video Features -- Interactive Dramaturgy by Generating Acousmętre in a Virtual Environment -- Session 4: Culture, Place, Play -- Exposure to Violent Video Games and Desensitization to Violence in Children and Adolescents -- Kansei Mediated Entertainment -- Backseat Playgrounds: Pervasive Storytelling in Vast Location Based Games -- Session 5: Display Technology -- Layered Multiple Displays for Immersive and Interactive Digital Contents -- Design and Implementation of a Fast Integral Image Rendering Method -- A Neural Classifier for Anomaly Detection in Magnetic Motion Capture -- Multichannel Distribution for Universal Multimedia Access in Home Media Gateways -- Session 6: Authoring Tools 1 -- Language-Driven Development of Videogames: The Experience -- Architecture of an Authoring System to Support the Creation of Interactive Contents -- Applying Direct Manipulation Interfaces to Customizing Player Character Behaviour -- Programmable Vertex Processing Unit for MobileGame Development -- Session 7: Object Tracking -- Vision-Based Real-Time Camera Matchmoving with a Known Marker -- OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera -- The Smart Dice Cup: A Radio Controlled Sentient Interaction Device -- Session 8: Edutainment -- Learning About Cultural Heritage by Playing Geogames -- Dynamic Binding Is the Name of the Game -- Lessons Learned from Designing a Virtual Heritage Entertainment Application for Interactive Education -- Session 9: Network Games -- A Dynamic Load Balancing for Massive Multiplayer Online Game Server -- My Photos Are My Bullets ? Using Camera as the Primary Means of Player-to-Player Interaction in a Mobile Multiplayer Game -- Enjoyment or Engagement? Role of Social Interaction in Playing Massively Mulitplayer Online Role-Playing Games (MMORPGS) -- Session 10: Authoring Tools 2 -- On-Line Motion Style Transfer -- Dynamic Skinning for Popping Dance -- Discovery of Online Game User Relationship Based on Co-occurrence of Words -- Posters -- Mobile Phone Gaming (A Follow-Up Survey of the Mobile Phone Gaming Sector and Its Users) -- Designing a Story Database for Use in Automatic Story Generation -- An Efficient Algorithm for Rendering Large Bodies of Water -- Forbidden City Explorer: A Guide System That Gives Priority to Shared Images and Chats -- Reinforcement Learning of Intelligent Characters in Fighting Action Games -- Capturing Entertainment Through Heart Rate Dynamics in the Playware Playground -- Design Implications of Social Interaction in Online Games -- TEMPEST: A Text Input System for Musical Performers -- Design Strategies for Enhancing Experience-Based Activities -- Imitating the Behavior of Human Players in Action Games -- Electronic Treasure Hunt: Real-Time Cooperation Type Game That Uses LocationInformation -- Design of Positive Biofeedback Using a Robot?s Behaviors as Motion Media -- Social Landscapes: Visual Interface to Improve Awareness in Human Relationships on Social Networking Sites -- Bare Hand Interface for Interaction in the Video See-Through HMD Based Wearable AR Environment -- Studying User Experience with Digital Audio Players -- The Development of a Collaborative Virtual Heritage Edutainment System with Tangible Interfaces -- Clustering of Online Game Users Based on Their Trails Using Self-organizing Map -- Communication Supports for Building World Wide Internet Game Communities -- Hardcore Gamers and Casual Gamers Playing Online Together -- High-Precision Hand Interface -- Real-Time Animation of Large Crowds -- Vision-Based Bare-Hand Gesture Interface for Interactive Augmented Reality Applications -- PHI: Physics Application Programming Interface -- A Vision-Based Non-contact Interactive Advertisement with a Display Wall -- "SplashGame": A Ludo-educative Application Based on Genre and Verbal Interactions Concepts -- Shadow Texture Atlas -- A Chording Glove for Games: Development of a Wearable Game Device -- VIRSTORY: A Collaborative Virtual Storytelling. 330 $aWelcome to the proceedings of ICEC 2006 Firstly, we are pleased with the solid work of all the authors who contributed to ICEC 2006 by submitting their papers. ICEC 2006 attracted 47 full paper submissions, 48 short paper submissions in total 95 technical papers. Based on a thorough review and selection process by 85 international experts from academia and industry as members of the Program Committee, a high-quality program was compiled. The International Program Committee consisted of experts from all over the world: 2 from Austria, 1 from Canada, 3 from China, 3 from Finland, 3 from France, 11 from Germany, 2 from Greece, 2 from Ireland, 5 from Italy, 10 from Japan, 1 from Korea, 7 from Netherlands, 2 from Portugal, 1 from Singapore, 3 from Spain, 3 from Sweden, 1 from Switzerland, 15 from UK, and 14 from USA. The final decision was made by review and conference chairs based on at least three reviewers' feedback available online via the conference management tool. As a result, 17 full papers and 17 short papers were accepted as submitted or with minor revisions. For the remaining submissions, 28 were recommended to change according to the reviews and were submitted as posters. This proceedings volume presents 62 technical contributions which are from many different countries: Belgium, Canada, P. R. China, Denmark, Finland, France, Germany, Italy, Japan, Korea, The Netherlands, Portugal, Singapore, Spain, Sweden, Taiwan, the UK, and USA. 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v4161 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aApplication software 606 $aMultimedia systems 606 $aArtificial intelligence 606 $aComputer graphics 606 $aDigital humanities 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer and Information Systems Applications 606 $aMultimedia Information Systems 606 $aArtificial Intelligence 606 $aComputer Graphics 606 $aDigital Humanities 615 0$aUser interfaces (Computer systems). 615 0$aHuman-computer interaction. 615 0$aApplication software. 615 0$aMultimedia systems. 615 0$aArtificial intelligence. 615 0$aComputer graphics. 615 0$aDigital humanities. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputer and Information Systems Applications. 615 24$aMultimedia Information Systems. 615 24$aArtificial Intelligence. 615 24$aComputer Graphics. 615 24$aDigital Humanities. 676 $a790.20285 701 $aHarper$b Richard$f1960-$0855426 701 $aRauterberg$b Matthias$01372784 701 $aCombetto$b Marco$01759795 712 02$aInternational Federation for Information Processing. 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910483057303321 996 $aEntertainment computing--ICEC 2006$94198443 997 $aUNINA LEADER 03369nam 22006495 450 001 9910447247003321 005 20251225185015.0 010 $a3-030-66534-8 024 7 $a10.1007/978-3-030-66534-0 035 $a(CKB)4100000011704521 035 $a(DE-He213)978-3-030-66534-0 035 $a(MiAaPQ)EBC6452037 035 $a(PPN)253252954 035 $a(EXLCZ)994100000011704521 100 $a20210106d2020 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aEngineering Multi-Agent Systems $e8th International Workshop, EMAS 2020, Auckland, New Zealand, May 8?9, 2020, Revised Selected Papers /$fedited by Cristina Baroglio, Jomi F. Hubner, Michael Winikoff 205 $a1st ed. 2020. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2020. 215 $a1 online resource (XI, 153 p. 47 illus., 33 illus. in color.) 225 1 $aLecture Notes in Artificial Intelligence,$x2945-9141 ;$v12589 300 $aIncludes index. 311 08$a3-030-66533-X 327 $aDelivering Multi-Agent MicroServices using CArtAgO -- Aplib: Tactical Agents for Testing Computer Games -- Exploiting Simulation for MAS Development and Execution?The JaCaMo-sim Approach -- Fragility and Robustness in Multiagent Systems -- Fault Tolerance in Multiagent Systems -- Multi-Agent Control of Industrial Robot Vacuum Cleaners -- Orthos: A Trustworthy AI Framework For Data Acquisition -- Simulating Vehicular IoT Applications by Combining a Multi-agent System and Big Data -- Accept a Challenge: The Multi-Agent Programming Contest -- The Intention Progression Competition. 330 $aThis book constitutes the thoroughly refereed post-conference proceedings of the 8th International Workshop on Engineering Multi-Agent Systems, EMAS 2020, held in Auckland, New Zealand, in May 2020. Due to the COVID-19 pandemic the conference was held virtually. The 10 revised full papers presented in this book were carefully selected and reviewed from 16 submissions. The papers cover a broad range of topics in the domains of agent-oriented software engineering, programming multi-agent systems, declarative agent languages and technologies, artificial intelligence, and machine learning. 410 0$aLecture Notes in Artificial Intelligence,$x2945-9141 ;$v12589 606 $aArtificial intelligence 606 $aComputer networks 606 $aSoftware engineering 606 $aComputer engineering 606 $aArtificial Intelligence 606 $aComputer Communication Networks 606 $aSoftware Engineering 606 $aComputer Engineering and Networks 615 0$aArtificial intelligence. 615 0$aComputer networks. 615 0$aSoftware engineering. 615 0$aComputer engineering. 615 14$aArtificial Intelligence. 615 24$aComputer Communication Networks. 615 24$aSoftware Engineering. 615 24$aComputer Engineering and Networks. 676 $a006.30285436 702 $aHubner$b Jomi F. 702 $aWinikoff$b Michael 702 $aBaroglio$b Cristina 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910447247003321 996 $aEngineering Multi-Agent Systems$92803788 997 $aUNINA