LEADER 03976nam 22008415 450 001 9910438337503321 005 20251113210510.0 010 $a9781283933544 010 $a1283933543 010 $a9781461433293 010 $a1461433290 024 7 $a10.1007/978-1-4614-3329-3 035 $a(CKB)2670000000315889 035 $a(EBL)1030804 035 $a(OCoLC)822561848 035 $a(SSID)ssj0000879875 035 $a(PQKBManifestationID)11956605 035 $a(PQKBTitleCode)TC0000879875 035 $a(PQKBWorkID)10871972 035 $a(PQKB)10395044 035 $a(DE-He213)978-1-4614-3329-3 035 $a(MiAaPQ)EBC1030804 035 $a(PPN)168297019 035 $a(EXLCZ)992670000000315889 100 $a20121213d2013 u| 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aUbiquitous and Mobile Learning in the Digital Age /$fedited by Demetrios G. Sampson, Pedro Isaias, Dirk Ifenthaler, J. Michael Spector 205 $a1st ed. 2013. 210 1$aNew York, NY :$cSpringer New York :$cImprint: Springer,$d2013. 215 $a1 online resource (316 p.) 300 $aDescription based upon print version of record. 311 08$a9781489989741 311 08$a1489989749 311 08$a9781461433286 311 08$a1461433282 320 $aIncludes bibliographical references and index. 327 $aUbiquitous and mobile formal and informal learning in the digital age -- Challenges and new perspectives -- Social web technologies for new knowledge representations -- Social web technologies for knowledge retrieval, creation, and sharing in formal and informal educational settings -- Virtual worlds and formal learning -- Virtual worlds and informal learning -- Game-based learning and assessment -- Location-based environments for learning -- Context-aware environments for learning -- Formal and informal learning integration -- Conclusions and future directions. 330 $aThis edited volume includes the most up to date, expanded, and peer reviewed papers from the 2011 CELDA Conference, focusing on the conference theme: Ubiquitous and Mobile Informal and Formal Learning in thr Digital Age.   The contributions are aggressively interdisciplinary and cover such timely topics as social web technologies, virtual worlds and games, and location-based and context-aware learning environments. Informal and formal learning settings are explored and a myriad of concrete examples provided to assit the reader in developing curricula, programs, and courses on the topic.  . 606 $aEducational technology 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aLearning, Psychology of 606 $aEducation$xData processing 606 $aSocial sciences$xData processing 606 $aDigital Education and Educational Technology 606 $aUser Interfaces and Human Computer Interaction 606 $aInstructional Psychology 606 $aComputers and Education 606 $aComputer Application in Social and Behavioral Sciences 615 0$aEducational technology. 615 0$aUser interfaces (Computer systems). 615 0$aHuman-computer interaction. 615 0$aLearning, Psychology of. 615 0$aEducation$xData processing. 615 0$aSocial sciences$xData processing. 615 14$aDigital Education and Educational Technology. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aInstructional Psychology. 615 24$aComputers and Education. 615 24$aComputer Application in Social and Behavioral Sciences. 676 $a371.334 701 $aSampson$b Demetrios G$01734305 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910438337503321 996 $aUbiquitous and mobile learning in the digital age$94200022 997 $aUNINA