LEADER 02904nam 2200529Ia 450 001 9910437601503321 005 20200520144314.0 010 $a3-642-35777-6 024 7 $a10.1007/978-3-642-35777-0 035 $a(OCoLC)842836786 035 $a(MiFhGG)GVRL6VAL 035 $a(CKB)3280000000007713 035 $a(MiAaPQ)EBC1317258 035 $a(EXLCZ)993280000000007713 100 $a20130523d2013 uy 0 101 0 $aeng 135 $aurun|---uuuua 181 $ctxt 182 $cc 183 $acr 200 10$aMaterial appearance modeling $ea data-coherent approach /$fYue Dong, Stephen Lin, Baining Guo 205 $a1st ed. 2013. 210 $aBerlin ;$aNew York $cSpringer$dc2013 215 $a1 online resource (x, 176 pages) $cillustrations (chiefly color) 225 0 $aGale eBooks 300 $aIncludes erratum (2 pages at end). 311 $a3-642-35776-8 320 $aIncludes bibliographical references. 327 $aIntroduction -- Surface Reflectance Overview -- Efficient SVBRDF acquisition with manifold bootstrapping -- Interactive SVBRDF Modeling from a Single Image -- Overview of Subsurface Light Transport -- Modeling subsurface light transport with the kernel Nystrom method -- Modeling and rendering subsurface scattering using diffusion equations -- Modeling textured translucent materials with lazy solid texture synthesis -- Overview of Material Fabrication -- Fabricating spatially-varying subsurface scattering -- Conclusion. 330 $aOne of the most prominent goals of computer graphics is to synthesize imagery indistinguishable in appearance from the real world. This however has been a challenge to achieve due to the complex factors that determine the appearance of objects, as well as the broad range of appearances that a given object can exhibit. This book presents a general framework to address this problem based on the inherent coherency in the reflectance data of materials. This coherence-based approach can be comprehensively applied to all the major elements of image-based appearance modeling, from data acquisition and user-assisted modeling to efficient rendering and model editing. The techniques and underlying ideas in this book can benefit practitioners, researchers and students who wish to enhance the realism of their computer graphics imagery. 606 $aComputer graphics 606 $aImage processing$xDigital techniques 606 $aComputer vision 615 0$aComputer graphics. 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 676 $a006.6 700 $aDong$b Yue$0638008 701 $aLin$b Stephen$f1970-$01759282 701 $aGuo$b Baining$01759283 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910437601503321 996 $aMaterial appearance modeling$94197693 997 $aUNINA