LEADER 03353nam 22007695 450 001 9910427718703321 005 20251225183616.0 010 $a3-030-57980-8 024 7 $a10.1007/978-3-030-57980-7 035 $a(CKB)4100000011435679 035 $a(DE-He213)978-3-030-57980-7 035 $a(MiAaPQ)EBC6341244 035 $a(PPN)256308896 035 $a(EXLCZ)994100000011435679 100 $a20200903d2020 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAlgorithmic Game Theory $e13th International Symposium, SAGT 2020, Augsburg, Germany, September 16?18, 2020, Proceedings /$fedited by Tobias Harks, Max Klimm 205 $a1st ed. 2020. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2020. 215 $a1 online resource (XI, 343 p. 98 illus., 17 illus. in color.) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v12283 300 $aIncludes index. 311 08$a3-030-57979-4 327 $aAuctions and Mechanism Design -- Congestion Games and Flows over Time -- Markets and Matchings -- Scheduling and Games on Graphs -- Social Choice and Cooperative Games. 330 $aThis book constitutes the refereed proceedings of the 13th International Symposium on Algorithmic Game Theory, SAGT 2020, held in Augsburg, Germany, in September 2020.* The 21 full papers presented together with 3 abstract papers were carefully reviewed and selected from 53 submissions. The papers are organized in topical sections named: auctions and mechanism design, congestion games and flows over time, markets and matchings, scheduling and games on graphs, and social choice and cooperative games. * The conference was held virtually due to the COVID-19 pandemic. 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v12283 606 $aComputer simulation 606 $aArtificial intelligence 606 $aComputer networks 606 $aComputer engineering 606 $aComputer science$xMathematics 606 $aData structures (Computer science) 606 $aInformation theory 606 $aComputer Modelling 606 $aArtificial Intelligence 606 $aComputer Communication Networks 606 $aComputer Engineering and Networks 606 $aMathematics of Computing 606 $aData Structures and Information Theory 615 0$aComputer simulation. 615 0$aArtificial intelligence. 615 0$aComputer networks. 615 0$aComputer engineering. 615 0$aComputer science$xMathematics. 615 0$aData structures (Computer science). 615 0$aInformation theory. 615 14$aComputer Modelling. 615 24$aArtificial Intelligence. 615 24$aComputer Communication Networks. 615 24$aComputer Engineering and Networks. 615 24$aMathematics of Computing. 615 24$aData Structures and Information Theory. 676 $a519.3 676 $a519.3 702 $aHarks$b Tobias 702 $aKlimm$b Max 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910427718703321 996 $aAlgorithmic game theory$9715330 997 $aUNINA