LEADER 02583oam 2200517 450 001 9910427679703321 005 20210417115150.0 010 $a3-030-59342-8 024 7 $a10.1007/978-3-030-59342-1 035 $a(CKB)4100000011513446 035 $a(DE-He213)978-3-030-59342-1 035 $a(MiAaPQ)EBC6380970 035 $a(PPN)258307404 035 $a(EXLCZ)994100000011513446 100 $a20210417d2020 uy 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aGetting rid of cybersickness $ein virtual reality, augmented reality, and simulators /$fAndras Kemeny, Jean-Rémy Chardonnet, Florent Colombet 205 $a1st ed. 2020. 210 1$aCham, Switzerland :$cSpringer,$d[2020] 210 4$d©2020 215 $a1 online resource (XII, 148 p. 45 illus., 39 illus. in color.) 311 $a3-030-59341-X 320 $aIncludes bibliographical references and index. 327 $aIntroduction -- Self-Motion Perception and Cyersickness -- Visualization and Motion Systems -- Reducing Cybersickness -- Applications -- Conclusion. 330 $aThis book provides a concise overview of VR systems and their cybersickness effects, giving a description of possible reasons and existing solutions to reduce or avoid them. Moreover, the book explores the impact that understanding how efficiently our brains are producing a coherent and rich representation of the perceived outside world would have on helping VR technics to be more efficient and friendly to use. Getting Rid of Cybersickness will help readers to understand the underlying technics and social stakes involved, from engineering design to autonomous vehicle motion sickness to video games, with the hope of providing an insight of VR sickness induced by the emerging immersive technologies. This book will therefore be of interest to academics, researchers and designers within the field of VR, as well as industrial users of VR and driving simulators. 606 $aVirtual reality 606 $aSimulator sickness 606 $aMotion sickness 615 0$aVirtual reality. 615 0$aSimulator sickness. 615 0$aMotion sickness. 676 $a006.8 700 $aKemeny$b Andras$f1952-$0867206 702 $aColombet$b Florent 702 $aChardonnet$b Jean-Rémy 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bUtOrBLW 906 $aBOOK 912 $a9910427679703321 996 $aGetting rid of cybersickness$91935664 997 $aUNINA