LEADER 04098nam 22006735 450 001 9910410000003321 005 20200702075752.0 010 $a3-030-38435-7 024 7 $a10.1007/978-3-030-38435-7 035 $a(CKB)4100000010770930 035 $a(DE-He213)978-3-030-38435-7 035 $a(MiAaPQ)EBC6144662 035 $a(PPN)243227744 035 $a(EXLCZ)994100000010770930 100 $a20200323d2020 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aIntroduction to Computer Holography $eCreating Computer-Generated Holograms as the Ultimate 3D Image /$fby Kyoji Matsushima 205 $a1st ed. 2020. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2020. 215 $a1 online resource (XIV, 461 p. 389 illus., 193 illus. in color.) 225 1 $aSeries in Display Science and Technology,$x2509-5900 311 $a3-030-38434-9 320 $aIncludes bibliographical references and index. 327 $aChapter 1 - Introduction -- Chapter 2 - Overview of computer holography -- Chapter 3 - Introduction to wave-optics -- Chapter 4 - The Fourier Transform and Mathematical Preliminaries -- Chapter 5 - Diffraction and Field Propagation -- Chapter 6 - Numerical Field Propagation Between Parallel Planes -- Chapter 7 - Holography -- Chapter 8 - Computer Holography -- Chapter 9 - The Rotational Transform of Wave?eld -- Chapter 10 - The Polygon-Based Method -- Chapter 11 - The Silhouette Method -- Chapter 12 - Shifted Field Propagation -- Chapter 13 - Simulated Reconstruction Based on Virtual Imaging -- Chapter 14 - Digitized Holography -- Chapter 15 - Fabrication of High-Di?nition CGH. 330 $aThis book covers basic- to expert-level applications in computer holography, a strong candidate for the ultimate 3D display technology. The computer holography developed in the course of the past decade represents the basis of wave optics. Accordingly, the book presents the basic theory of wave optics and practical techniques for handling wave fields by means of the fast Fourier transform. Numerical techniques based on polygons, as well as mask-based techniques, are also presented for calculating the optical fields of virtual 3D models with occlusion processing. The book subsequently describes simulation techniques for very large-scale optical fields, and addresses the basics and concrete applications of simulation, offering a valuable resource for readers who need to employ it in the context of developing optical devices. To aid in comprehension, the main content is complemented by numerous examples of optical fields and photographs of reconstructed 3D images. 410 0$aSeries in Display Science and Technology,$x2509-5900 606 $aLasers 606 $aPhotonics 606 $aSignal processing 606 $aImage processing 606 $aSpeech processing systems 606 $aOptics 606 $aElectrodynamics 606 $aOptics, Lasers, Photonics, Optical Devices$3https://scigraph.springernature.com/ontologies/product-market-codes/P31030 606 $aSignal, Image and Speech Processing$3https://scigraph.springernature.com/ontologies/product-market-codes/T24051 606 $aClassical Electrodynamics$3https://scigraph.springernature.com/ontologies/product-market-codes/P21070 615 0$aLasers. 615 0$aPhotonics. 615 0$aSignal processing. 615 0$aImage processing. 615 0$aSpeech processing systems. 615 0$aOptics. 615 0$aElectrodynamics. 615 14$aOptics, Lasers, Photonics, Optical Devices. 615 24$aSignal, Image and Speech Processing. 615 24$aClassical Electrodynamics. 676 $a621.3675 700 $aMatsushima$b Kyoji$4aut$4http://id.loc.gov/vocabulary/relators/aut$0843148 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910410000003321 996 $aIntroduction to Computer Holography$91933874 997 $aUNINA