LEADER 03266nam 22005655 450 001 9910409988503321 005 20200706100827.0 010 $a1-4842-5908-4 024 7 $a10.1007/978-1-4842-5908-5 035 $a(CKB)5280000000218622 035 $a(MiAaPQ)EBC6227980 035 $a(DE-He213)978-1-4842-5908-5 035 $a(CaSebORM)9781484259085 035 $a(PPN)248598872 035 $a(OCoLC)1200173005 035 $a(OCoLC)on1200173005 035 $a(EXLCZ)995280000000218622 100 $a20200613d2020 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aMoving from Unity to Godot $eAn In-Depth Handbook to Godot for Unity Users /$fby Alan Thorn 205 $a1st ed. 2020. 210 1$aBerkeley, CA :$cApress :$cImprint: Apress,$d2020. 215 $a1 online resource (283 pages) 311 $a1-4842-5907-6 320 $aIncludes bibliographical references. 327 $aChapter 1: Introducing Godot - Why Migrate? -- Chapter 2: Godot Fundamentals -- Chapter 3: Scripting with C# in Godot - Common Tasks -- Chapter 4: Making a 2D Game -- Chapter 5: Navigation and Path-Finding -- Chapter 6: Coding a First-Person Controller in C# -- Chapter 7: Mini-Projects - Case Studies in Godot. 330 $aAre you a Unity developer looking to switch to the Godot engine quickly? If so, this no-nonsense book is your guide to mastering the most popular open-source game engine. Godot is a completely free game engine for creating high-quality 2D and 3D games that can be launched on multiple platforms. You'll see how to transition seamlessly from Unity to Godot, getting up and running quickly and effectively, using practical case studies. In addition to building functional worlds from meshes and physical interactions, you'll work with reusable assets, such as textures. The book then moves on to lighting and rendering 2D and 3D scenes with baked and real-time lighting. You'll also work with navigation and path-finding for NPCs, and see how to create save-game states with JSON. With Moving from Unity to Godot you?ll be ready to create amazing 2D and 3D games that will supercharge your business. You will: Explore the similarities and differences between Unity and Godot Maximize the benefits from Unity and Godot Create believable game world and characters with Godot Master the unique aspects of C# coding in Godot. 606 $aComputer games?Programming 606 $aOpen source software 606 $aComputer programming 606 $aGame Development$3https://scigraph.springernature.com/ontologies/product-market-codes/I29040 606 $aOpen Source$3https://scigraph.springernature.com/ontologies/product-market-codes/I29090 615 0$aComputer games?Programming. 615 0$aOpen source software. 615 0$aComputer programming. 615 14$aGame Development. 615 24$aOpen Source. 676 $a005.3 700 $aThorn$b Alan$4aut$4http://id.loc.gov/vocabulary/relators/aut$0892446 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910409988503321 996 $aMoving from Unity to Godot$92025655 997 $aUNINA