LEADER 03570nam 22006255 450 001 9910367254603321 005 20200705224237.0 010 $a3-030-25875-0 024 7 $a10.1007/978-3-030-25875-7 035 $a(CKB)4100000009382543 035 $a(DE-He213)978-3-030-25875-7 035 $a(MiAaPQ)EBC5915696 035 $a(PPN)252635604 035 $a(EXLCZ)994100000009382543 100 $a20191001d2020 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aDesign Thinking for Strategy $eInnovating Towards Competitive Advantage /$fby Claude Diderich 205 $a1st ed. 2020. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2020. 215 $a1 online resource (XII, 219 p. 54 illus.) 225 1 $aManagement for Professionals,$x2192-8096 311 $a3-030-25874-2 327 $aPart I: The Concepts and Theories Behind Innovative Strategy Design -- Part II: A Structured Approach to Strategy Development -- Part III: Laying the Foundation for a Successful Strategy -- Part IV: Iteratively Developing the Business Model Underlying the Strategy -- Part V: Exposing the Designed Strategy to the Competitive Environment. 330 $aThe business environment is changing more rapidly than ever before, and new business ideas are emerging. This book discusses applying insights from design thinking to craft novel strategies that satisfy customer needs, make use of the available capabilities, integrate requirements for financial success and provide competitive advantage. It guides readers through the jungle encountered when developing a strategy for sustained growth and profitability. It addresses strategy design in a holistic way by applying abductive reasoning, iteratively observing customers and focusing on empathy, as well as prototyping ideas and using customers to validate them. Uniquely applying insights from design thinking to strategy, this book is a must-read for graduates, MBAs and executives interested in innovation and strategy, as well as corporate strategists, innovation managers, business analysts and consultants. 410 0$aManagement for Professionals,$x2192-8096 606 $aGame theory 606 $aLeadership 606 $aMarket research 606 $aNew business enterprises 606 $aGame Theory, Economics, Social and Behav. Sciences$3https://scigraph.springernature.com/ontologies/product-market-codes/M13011 606 $aBusiness Strategy/Leadership$3https://scigraph.springernature.com/ontologies/product-market-codes/515010 606 $aMarket Research/Competitive Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/513030 606 $aStart-Ups/Venture Capital$3https://scigraph.springernature.com/ontologies/product-market-codes/514030 615 0$aGame theory. 615 0$aLeadership. 615 0$aMarket research. 615 0$aNew business enterprises. 615 14$aGame Theory, Economics, Social and Behav. Sciences. 615 24$aBusiness Strategy/Leadership. 615 24$aMarket Research/Competitive Intelligence. 615 24$aStart-Ups/Venture Capital. 676 $a519 676 $a658.4012 700 $aDiderich$b Claude$4aut$4http://id.loc.gov/vocabulary/relators/aut$0944690 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910367254603321 996 $aDesign Thinking for Strategy$92266160 997 $aUNINA