LEADER 04044nam 22005655 450 001 9910366652803321 005 20251230064837.0 010 $a3-030-34242-5 024 7 $a10.1007/978-3-030-34242-5 035 $a(CKB)4100000009751181 035 $a(MiAaPQ)EBC5969398 035 $a(DE-He213)978-3-030-34242-5 035 $a(PPN)258871741 035 $a(EXLCZ)994100000009751181 100 $a20191028d2020 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aInnovative Infrastructure Solutions using Geosynthetics $eProceedings of the 3rd GeoMEast International Congress and Exhibition, Egypt 2019 on Sustainable Civil Infrastructures ? The Official International Congress of the Soil-Structure Interaction Group in Egypt (SSIGE) /$fedited by Fumio Tatsouka, Erol Guler, Hany Shehata, J. P. Giroud 205 $a1st ed. 2020. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2020. 215 $a1 online resource (165 pages) 225 1 $aSustainable Civil Infrastructures,$x2366-3413 311 08$a3-030-34241-7 327 $aGiant Geotextile Tube Applied to the Temporary Cofferdam Reclamation Construction for a New-Build Container Base at Harbor in Taiwan -- Effect of Strain Rate on Cyclic Behavior of Pond Ash Reinforced with Geocell -- Developments in MSE Wall Research and Design -- Cemented Lateritic Soil as Base Material Improvement using Compression -- Potentiality of Boehmeria Nivea as Alternative Material in the Production of Geotextile -- Geomembrane stress cracking resistance depending on the polymer used -- A geomembrane liner to stop water seepage in an 8 km long embankment: the Bill Young reservoir case history -- Experimental Research and Application of Geopolymer in Soft Soil Foundation Treatment -- Effect of offset distance on tiered reinforced soil retaining wall subjected to dynamic excitation -- Review of Process Control and Assurance for Optimized Seaming Condition Optimization of Woven Geotextiles to Improve Stability in Soft Soil Structure -- Celebrating Reinforced Soil Structures:A historic review from the original concept to today design and GOOD construction practice using site-won and other reinforced soil fills. 330 $aThis book contains contributions on advances in geosynthetics engineering. Soil reinforcement is a very useful technique to construct several cost-effective soil structures in an environmentally friendly and sustainable manner. The most commonly used reinforcement materials are galvanized steel strips, geosynthetics in the form of woven geotextiles, geogrids and geocomposites, and fibres from natural and waste products. In recent years, there have been advances in the area of soil reinforcement, especially in the utilization of the technique in field projects. The researchers have also been working to understand the behaviour of reinforced soil considering the field challenges of reinforced soil structures. . 410 0$aSustainable Civil Infrastructures,$x2366-3413 606 $aGeotechnical engineering 606 $aCivil engineering 606 $aGeotechnical Engineering and Applied Earth Sciences 606 $aCivil Engineering 615 0$aGeotechnical engineering. 615 0$aCivil engineering. 615 14$aGeotechnical Engineering and Applied Earth Sciences. 615 24$aCivil Engineering. 676 $a624.15 676 $a624.18923 702 $aTatsouka$b Fumio$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aGuler$b Erol$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aShehata$b Hany$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aGiroud$b J. P$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910366652803321 996 $aInnovative Infrastructure Solutions using Geosynthetics$91983090 997 $aUNINA LEADER 03913nam 22007575 450 001 9910495237503321 005 20260126110734.0 010 $a981-16-1361-3 024 7 $a10.1007/978-981-16-1361-6 035 $a(CKB)4100000011999083 035 $a(MiAaPQ)EBC6700144 035 $a(Au-PeEL)EBL6700144 035 $a(PPN)257352996 035 $a(OCoLC)1264072694 035 $a(DE-He213)978-981-16-1361-6 035 $a(EXLCZ)994100000011999083 100 $a20210813d2021 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aVirtual and Augmented Reality, Simulation and Serious Games for Education /$fedited by Yiyu Cai, Wouter van Joolingen, Koen Veermans 205 $a1st ed. 2021. 210 1$aSingapore :$cSpringer Nature Singapore :$cImprint: Springer,$d2021. 215 $a1 online resource (187 pages) 225 1 $aGaming Media and Social Effects,$x2197-9693 311 08$a981-16-1360-5 327 $aIntroduction -- The Number Navigation Game: an overview of an iterative design process -- The effects of a role-playing game and a software simulation tool on elementary school students? understanding when modelling feeding relations in ecosystems -- Augmented reality application for chemical engineering unit operations -- The use of immersive virtual reality technology to Deepen Learning in Singapore schools. 330 $aThis book introduces state-of-the-art research on virtual reality, simulation and serious games for education and its chapters presented the best papers from the 4th Asia-Europe Symposium on Simulation and Serious Games (4th AESSSG) held in Turku, Finland, December 2018. The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of virtual reality, simulations and serious games in school practices. The different approaches highlight challenges and potential solutions and provide future directions for virtual reality, simulation and serious games research, for the design of learning material and for implementation in classrooms. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace virtual reality, simulation and/or serious games in their education. . 410 0$aGaming Media and Social Effects,$x2197-9693 606 $aComputational intelligence 606 $aEducational technology 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputational Intelligence 606 $aDigital Education and Educational Technology 606 $aUser Interfaces and Human Computer Interaction 606 $aRealitat virtual$2thub 606 $aVideojocs$2thub 606 $aLudificació$2thub 606 $aJocs educatius$2thub 608 $aCongressos$2thub 608 $aLlibres electrònics$2thub 615 0$aComputational intelligence. 615 0$aEducational technology. 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 14$aComputational Intelligence. 615 24$aDigital Education and Educational Technology. 615 24$aUser Interfaces and Human Computer Interaction. 615 7$aRealitat virtual 615 7$aVideojocs 615 7$aLudificació 615 7$aJocs educatius 676 $a794.8 702 $aCai$b Yiyu 702 $aJoolingen$b Wouter van$f1962- 702 $aVeermans$b Koen$f1968- 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910495237503321 996 $aVirtual and Augmented Reality, Simulation and Serious Games for Education$92220904 997 $aUNINA