LEADER 04253nam 22006735 450 001 9910366604803321 005 20220523231252.0 010 $a3-030-25629-4 024 7 $a10.1007/978-3-030-25629-6 035 $a(CKB)4100000008747477 035 $a(MiAaPQ)EBC5838927 035 $a(DE-He213)978-3-030-25629-6 035 $a(PPN)238490157 035 $a(EXLCZ)994100000008747477 100 $a20190724d2020 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aHuman Interaction and Emerging Technologies $eProceedings of the 1st International Conference on Human Interaction and Emerging Technologies (IHIET 2019), August 22-24, 2019, Nice, France /$fedited by Tareq Ahram, Redha Taiar, Serge Colson, Arnaud Choplin 205 $a1st ed. 2020. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2020. 215 $a1 online resource (1,027 pages) 225 1 $aAdvances in Intelligent Systems and Computing,$x2194-5365 ;$v1018 300 $aIncludes index. 311 $a3-030-25628-6 330 $aThis book reports on research and developments in human-technology interaction. A special emphasis is given to human-computer interaction, and its implementation for a wide range of purposes such as healthcare, aerospace, telecommunication, and education, among others. The human aspects are analyzed in detail. Timely studies on human-centered design, wearable technologies, social and affective computing, augmented, virtual and mixed reality simulation, human rehabilitation and biomechanics represent the core of the book. Emerging technology applications in business, security, and infrastructure are also critically examined, thus offering a timely, scientifically-grounded, but also professionally-oriented snapshot of the current state of the field. The book is based on contributions presented at the 1st International Conference on Human Interaction and Emerging Technologies, IHIET 2019, held on August 22-24, in Nice, France. It offers a timely survey and a practice-oriented reference guide to systems engineers, psychologists, sport scientists, physical therapists, as well as decision-makers, designing or dealing with the new generation of service systems. User Experience of a Social Media Based Knowledge Sharing System in Industry Work, Chapter of this book is available open access under a CC BY 4.0 license at link.springer.com. 410 0$aAdvances in Intelligent Systems and Computing,$x2194-5365 ;$v1018 606 $aBiomedical engineering 606 $aUser interfaces (Computer systems) 606 $aSports medicine 606 $aComputer engineering 606 $aInternet of things 606 $aEmbedded computer systems 606 $aBiomedical Engineering and Bioengineering$3https://scigraph.springernature.com/ontologies/product-market-codes/T2700X 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aSports Medicine$3https://scigraph.springernature.com/ontologies/product-market-codes/H58005 606 $aCyber-physical systems, IoT$3https://scigraph.springernature.com/ontologies/product-market-codes/T24080 615 0$aBiomedical engineering. 615 0$aUser interfaces (Computer systems) 615 0$aSports medicine. 615 0$aComputer engineering. 615 0$aInternet of things. 615 0$aEmbedded computer systems. 615 14$aBiomedical Engineering and Bioengineering. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aSports Medicine. 615 24$aCyber-physical systems, IoT. 676 $a004.019 676 $a004.019 702 $aAhram$b Tareq$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aTaiar$b Redha$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aColson$b Serge$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aChoplin$b Arnaud$4edt$4http://id.loc.gov/vocabulary/relators/edt 906 $aBOOK 912 $a9910366604803321 996 $aHuman Interaction and Emerging Technologies$92040908 997 $aUNINA