LEADER 01335nam a2200277 i 4500 001 991002890969707536 008 160223s2013 it |||||| ||||| |||||c 020 $a9788878708976 035 $ab14249686-39ule_inst 040 $aBibl. Interfacoltà T. 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Jessie, Donald G. Saari 205 $a1st ed. 2019. 210 1$aCham :$cSpringer International Publishing :$cImprint: Birkhäuser,$d2019. 215 $a1 online resource (217 pages) 225 1 $aStatic & Dynamic Game Theory: Foundations & Applications,$x2363-8516 311 $a3-030-35846-1 327 $aIntroduction -- Two Player, Two Strategy Games -- Consequences -- Two Person Multi-Strategy Games -- Extensive Form Games -- Multiplayer Games -- The Underlying Mathematics -- Summary. 330 $aThis monograph develops a method of creating convenient coordinate systems for game theory that will allow readers to more easily understand, analyze, and create games at various levels of complexity. By identifying the unique characterization of games that separates the individual?s strategic interests from the group?s collective behavior, the authors construct a single analytical methodology that readers will be able to apply to a wide variety of games. With its emphasis on practicality and approachability, readers will find this book an invaluable tool, and a viable alternative to the ad hoc analytical approach that has become customary for researchers utilizing game theory. The introductory chapters serve two important purposes: they review several games of fundamental importance, and also introduce a dynamic that is inherent in games, but has gone unexplored until now. After this has been established, readers will advance from simple 2 x 2 games to games with more player strategies and dynamics. For interested readers, a rigorous treatment of the underlying mathematics is conveniently gathered at the end of the book. Additional topics of interest, such as extensive form and coalitional games, are presented to help readers visualize more complex settings that will be vital in aiding the understanding of advanced topics, such as coalition-free Nash points, multi-player repeated games, and more. Coordinate Systems for Games is ideal for a wide variety of researchers interested in game theory, including social scientists, economists, mathematicians, computer scientists, and more. The authors' approachable style also makes this accessible to an audience at any scale of experience, from beginning non-specialists to more practiced researchers. 410 0$aStatic & Dynamic Game Theory: Foundations & Applications,$x2363-8516 606 $aGame theory 606 $aSocial sciences?Data processing 606 $aSocial sciences?Computer programs 606 $aApplication software 606 $aGame Theory, Economics, Social and Behav. Sciences$3https://scigraph.springernature.com/ontologies/product-market-codes/M13011 606 $aGame Theory$3https://scigraph.springernature.com/ontologies/product-market-codes/W29020 606 $aComputational Social Sciences$3https://scigraph.springernature.com/ontologies/product-market-codes/X34000 606 $aComputer Appl. in Social and Behavioral Sciences$3https://scigraph.springernature.com/ontologies/product-market-codes/I23028 615 0$aGame theory. 615 0$aSocial sciences?Data processing. 615 0$aSocial sciences?Computer programs. 615 0$aApplication software. 615 14$aGame Theory, Economics, Social and Behav. Sciences. 615 24$aGame Theory. 615 24$aComputational Social Sciences. 615 24$aComputer Appl. in Social and Behavioral Sciences. 676 $a519.3 700 $aJessie$b Daniel T$4aut$4http://id.loc.gov/vocabulary/relators/aut$0781300 702 $aSaari$b Donald G$4aut$4http://id.loc.gov/vocabulary/relators/aut 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910364956603321 996 $aCoordinate Systems for Games$92510932 997 $aUNINA