LEADER 06230nam 22007335 450 001 9910364952803321 005 20200701043139.0 010 $a3-030-37386-X 024 7 $a10.1007/978-3-030-37386-3 035 $a(CKB)4100000010013782 035 $a(MiAaPQ)EBC5997079 035 $a(DE-He213)978-3-030-37386-3 035 $a(PPN)242819060 035 $a(EXLCZ)994100000010013782 100 $a20191214d2019 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aHuman-Computer Interaction $e5th Iberoamerican Workshop, HCI-Collab 2019, Puebla, Mexico, June 19?21, 2019, Revised Selected Papers /$fedited by Pablo H. Ruiz, Vanessa Agredo-Delgado 205 $a1st ed. 2019. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2019. 215 $a1 online resource (451 pages) 225 1 $aCommunications in Computer and Information Science,$x1865-0929 ;$v1114 311 $a3-030-37385-1 327 $aA Groupware Usability-oriented Evaluation Methodology based on a Fuzzy Linguistic Approach -- A reformation proposal of the Process phase in the computer-supported collaborative learning -- A serious game proposal to reinforce reading comprehension in scholars -- A Study for the Identification of a Full-Body Gesture Language for Enabling Natural User Interaction -- A visual analytics framework case study: Understanding Colombia's National Administrative Department of Statistics datasets -- Alcohol Detection in a Car's Cab using MQ3 and First Approaches to Sensing: Laboratory Tests -- An Architecture of Reactive Interfaces Proposal -- An Augmented Reality-Based Application Relying on the use of Tangible User Interfaces for English Teaching to Children between 10 and 12 years -- Artificial Neural Networks for the Study of Cosmic Rays -- Automation of usability inspections for websites -- Children Detection on Passenger Seat Using UCD and IDP: An Initial Prototype -- Collaborative Content Production Model to Reduce Digital Divide -- Design of Home Energy Management System using IoT Data Flow -- Digital Competence in initial teacher training: construction and pilot test of an evaluation tool/instrument -- Exploratory factory analysis of a digital competency questionnaire for research -- Formal Protocol for the Creation of a Database of physiological and behavioral signals for the Automatic Recognition of Emotions -- Fostering Teenagers? Motivation Towards Peace Culture Workshops Using Gamification -- Guidelines to Evaluate the Usability and User Experience of Learning Support Platforms: A Systematic Review -- Identification of Patterns in Children with ADHD Based on Brain Waves -- Organizing Knowledge on Nonverbal Communication Mediated through Haptic Technology -- Parallel Simulation of Digital Logic Circuits using Message Passing via CSP as an educational tool -- Prevention of Diabetes Mellitus Through the Use of Mobile Technology (mHealth): Case Study -- Self-Reported Methods for User Satisfaction Evaluation: A bibliometric analysis -- Software system for the support of mouse tracking tests -- Storytelling with holograms for the development of reading competence -- Structure of a guide for usability evaluation in virtual learning environments -- The Human and the Context components in the Design of Automatic Sign Language Recognition Systems -- The RASE model applied to the development of communicative competence online -- Towards a technological strategy for using sources of reliable information on the Internet -- Towards Reinforcing Generic Competences in Higher Education Students Using Gamification -- Usability in ICTs for Industry 4.0. 330 $aThis book constitutes the proceedings of the 5th Iberoamerican Workshop on Human-Computer Interaction, HCI-Collab 2019, held in Puebla, Mexico, in June 2019. The 31 full papers presented in this volume were carefully reviewed and selected from 55 submissions. The papers describe models, design patterns, implementations, evaluations of existing applications, and systemic reviews; all of which are very important aspects within HCI. 410 0$aCommunications in Computer and Information Science,$x1865-0929 ;$v1114 606 $aUser interfaces (Computer systems) 606 $aSoftware engineering 606 $aArtificial intelligence 606 $aComputer communication systems 606 $aEducation?Data processing 606 $aOptical data processing 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aSoftware Engineering$3https://scigraph.springernature.com/ontologies/product-market-codes/I14029 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aComputer Communication Networks$3https://scigraph.springernature.com/ontologies/product-market-codes/I13022 606 $aComputers and Education$3https://scigraph.springernature.com/ontologies/product-market-codes/I24032 606 $aImage Processing and Computer Vision$3https://scigraph.springernature.com/ontologies/product-market-codes/I22021 615 0$aUser interfaces (Computer systems). 615 0$aSoftware engineering. 615 0$aArtificial intelligence. 615 0$aComputer communication systems. 615 0$aEducation?Data processing. 615 0$aOptical data processing. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aSoftware Engineering. 615 24$aArtificial Intelligence. 615 24$aComputer Communication Networks. 615 24$aComputers and Education. 615 24$aImage Processing and Computer Vision. 676 $a004.019 676 $a004.19 (edition:23) 702 $aRuiz$b Pablo H$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aAgredo-Delgado$b Vanessa$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910364952803321 996 $aHuman-computer interaction$957364 997 $aUNINA