LEADER 04949nam 22006615 450 001 9910364946903321 005 20240930164615.0 010 $a9781484250167 010 $a1484250168 024 7 $a10.1007/978-1-4842-5016-7 035 $a(CKB)4100000010013857 035 $a(MiAaPQ)EBC6000719 035 $a(DE-He213)978-1-4842-5016-7 035 $a(CaSebORM)9781484250167 035 $a(PPN)242820816 035 $a(OCoLC)1154456015 035 $a(OCoLC)on1154456015 035 $a(EXLCZ)994100000010013857 100 $a20191219d2019 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aInclusive Design for a Digital World $eDesigning with Accessibility in Mind /$fRegine M. Gilbert ; foreword by Ron Rateau 210 1$aBerkeley, CA :$cApress,$d2019. 215 $a1 online resource (292 pages) 225 1 $aDesign thinking series 311 1 $a9781484250150 311 1 $a148425015X 320 $aIncludes bibliographical references and index. 327 $aChapter 1. Designing with Accessibility in Mind -- Chapter 2. Accessibility, Content, HTML, JavaScript, CSS and the Land of Accessible Rich Internet Applications -- Chapter 3. If It?s Annoying, It?s Probably not Accessible -- Chapter 4. Compliance and Accessibility -- Chapter 5. Building a Vision for the Future: Design Strategies for Accessibility -- Chapter 6. Inclusive Design Research -- Chapter 7. Assistive Technologies -- Chapter 8. Planning and Implementing Inclusive Designs -- Chapter 9. Usability Testing -- Chapter 10: Beyond the Web. 330 $aWhat is inclusive design? It is simple. It means that your product has been created with the intention of being accessible to as many different users as possible. For a long time, the concept of accessibility has been limited in terms of only defining physical spaces. However, change is afoot: personal technology now plays a part in the everyday lives of most of us, and thus it is a responsibility for designers of apps, web pages, and more public-facing tech products to make them accessible to all. Our digital era brings progressive ideas and paradigm shifts ? but they are only truly progressive if everybody can participate. In Inclusive Design for a Digital World, multiple crucial aspects of technological accessibility are confronted, followed by step-by-step solutions from User Experience Design professor and author Regine Gilbert. Think about every potential user who could be using your product. Could they be visually impaired? Have limited motor skills? Be deaf or hard of hearing? This book addresses a plethora of web accessibility issues that people with disabilities face. Your app might be blocking out an entire sector of the population without you ever intending or realizing it. For example, is your instructional text full of animated words and Emoji icons? This makes it difficult for a user with vision impairment to use an assistive reading device, such as a speech synthesizer, along with your app correctly. In Inclusive Design for a Digital World, Gilbert covers the Web Content Accessibility Guidelines (WCAG) 2.1 requirements, emerging technologies such as VR and AR, best practices for web development, and more. As a creator in the modern digital era, your aim should be to make products that are inclusive of all people. Technology has, overall, increased connection and information equality around the world. To continue its impact, access and usability of such technology must be made a priority, and there is no better place to get started than Inclusive Design for a Digital World. 606 $aComputer graphics 606 $aGraphic design (Typography) 606 $aMultimedia systems 606 $aUser interfaces (Computer systems) 606 $aComputer Graphics$3https://scigraph.springernature.com/ontologies/product-market-codes/I22013 606 $aGraphic Design$3https://scigraph.springernature.com/ontologies/product-market-codes/K19010 606 $aMedia Design$3https://scigraph.springernature.com/ontologies/product-market-codes/I25004 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 615 0$aComputer graphics. 615 0$aGraphic design (Typography) 615 0$aMultimedia systems. 615 0$aUser interfaces (Computer systems) 615 14$aComputer Graphics. 615 24$aGraphic Design. 615 24$aMedia Design. 615 24$aUser Interfaces and Human Computer Interaction. 676 $a005.437 700 $aGilbert$b Regine M$4aut$4http://id.loc.gov/vocabulary/relators/aut$01061032 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910364946903321 996 $aInclusive Design for a Digital World$92517206 997 $aUNINA