LEADER 04432nam 22007575 450 001 9910349317303321 005 20200704062125.0 010 $a3-030-29926-0 024 7 $a10.1007/978-3-030-29926-2 035 $a(CKB)4100000009670346 035 $a(MiAaPQ)EBC5966968 035 $a(DE-He213)978-3-030-29926-2 035 $a(PPN)258064137 035 $a(EXLCZ)994100000009670346 100 $a20191023d2019 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aSerious Games for Enhancing Law Enforcement Agencies $eFrom Virtual Reality to Augmented Reality /$fedited by Babak Akhgar 205 $a1st ed. 2019. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2019. 215 $a1 online resource (234 pages) 225 1 $aSecurity Informatics and Law Enforcement,$x2523-8507 300 $aIncludes index. 311 $a3-030-29925-2 327 $aIntroduction -- Foundation of Serious Games (SG); Virtual Reality; Augmented Reality; Design and Development of SG; Role VR and AR in Crisis Management; SG for Scenario Planning -- SG Case Studies; SG as LEAs Training Platform; Serious Games Co-Development; Serious Games and LEA?s; Serious Games and First Responders; Business Benefit and ROI on SG; The Future of Serious Games; Conclusion. 330 $aThis book provides a comprehensive and practically minded introduction into serious games for law enforcement agencies. Serious games offer wide ranging benefits for law enforcement with applications from professional trainings to command-level decision making to the preparation for crises events. This book explains the conceptual foundations of virtual and augmented reality, gamification and simulation. It further offers practical guidance on the process of serious games development from user requirements elicitation to evaluation. The chapters are intended to provide principles, as well as hands-on knowledge to plan, design, test and apply serious games successfully in a law enforcement environment. A diverse set of case studies showcases the enormous variety that is possible in serious game designs and application areas and offers insights into concrete design decisions, design processes, benefits and challenges. The book is meant for law enforcement professionals interested in commissioning their own serious games as well as game designers interested in collaborative pedagogy and serious games for the law enforcement and security sector. 410 0$aSecurity Informatics and Law Enforcement,$x2523-8507 606 $aGame theory 606 $aElectrical engineering 606 $aPolice 606 $aComputer games?Programming 606 $aQuality control 606 $aReliability 606 $aIndustrial safety 606 $aGame Theory, Economics, Social and Behav. Sciences$3https://scigraph.springernature.com/ontologies/product-market-codes/M13011 606 $aCommunications Engineering, Networks$3https://scigraph.springernature.com/ontologies/product-market-codes/T24035 606 $aPolicing$3https://scigraph.springernature.com/ontologies/product-market-codes/1B2000 606 $aGame Development$3https://scigraph.springernature.com/ontologies/product-market-codes/I29040 606 $aQuality Control, Reliability, Safety and Risk$3https://scigraph.springernature.com/ontologies/product-market-codes/T22032 606 $aGame Theory$3https://scigraph.springernature.com/ontologies/product-market-codes/W29020 615 0$aGame theory. 615 0$aElectrical engineering. 615 0$aPolice. 615 0$aComputer games?Programming. 615 0$aQuality control. 615 0$aReliability. 615 0$aIndustrial safety. 615 14$aGame Theory, Economics, Social and Behav. Sciences. 615 24$aCommunications Engineering, Networks. 615 24$aPolicing. 615 24$aGame Development. 615 24$aQuality Control, Reliability, Safety and Risk. 615 24$aGame Theory. 676 $a363.22 676 $a519 702 $aAkhgar$b Babak$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910349317303321 996 $aSerious Games for Enhancing Law Enforcement Agencies$91733528 997 $aUNINA