LEADER 02877oam 22007213u 450 001 9910341841703321 005 20240516145750.0 010 $a3-11-027243-1 024 7 $a10.1515/9783110272437 035 $a(CKB)2670000000495714 035 $a(EBL)893578 035 $a(OCoLC)862930573 035 $a(SSID)ssj0001041431 035 $a(PQKBManifestationID)11577159 035 $a(PQKBTitleCode)TC0001041431 035 $a(PQKBWorkID)11009493 035 $a(PQKB)10222791 035 $a(MiAaPQ)EBC893578 035 $a(DE-B1597)174209 035 $a(OCoLC)979762063 035 $a(DE-B1597)9783110272437 035 $a(Au-PeEL)EBL893578 035 $a(CaPaEBR)ebr10811316 035 $a(CaONFJC)MIL805748 035 $a(EXLCZ)992670000000495714 100 $a20131031h20132013 uy 0 101 0 $aeng 135 $aurnn#---|u||u 181 $ctxt 182 $cc 183 $acr 200 10$aRunning and clicking $efuture narratives in film /$fSabine Schenk 205 $a1st ed. 210 1$aBerlin ;$aBoston :$cDe Gruyter,$d[2013] 210 4$dİ2013 215 $a1 online resource (244 p.) 225 0 $aNarrating Futures ;$vVolume 3 300 $aOriginally presented as the author's thesis (doctoral)--Universita?t Mu?nchen. 311 0 $a3-11-027215-6 320 $aIncludes bibliographical references. 327 $tFront matter --$tAcknowledgments --$tContents --$tPreface --$t1 Concepts and Methodology --$t2 'Running' - FNs on Film --$t3 'Running' and 'Clicking' --$t4 'Clicking' - FNs in New Media --$t5 Conclusion: FNs in Film and Their Future --$tWorks Cited 330 $aRunning and Clicking examines how Future Narratives push against the confines of their medium: Studying Future Narratives in movies, interactive films, and other electronic media that allow for nodes, this volume demonstrates how the dividing line between film and game is progressively dissolved. Focused on traditional mass media, transitional media, and new media, it also touches on transmedial storytelling and virtual reality and offers a discussion of the political power of the imaginary and the twilight of Future Narratives in the post-human hegemony of the simulated real. 410 0$aNarrating Futures 606 $aDigital cinematography 606 $aMotion pictures and video games 606 $aNarration (Rhetoric) 610 $aGame. 610 $aNarrative. 610 $aPlay. 610 $aText. 615 0$aDigital cinematography. 615 0$aMotion pictures and video games. 615 0$aNarration (Rhetoric) 676 $a800 700 $aSchenk$b Sabine$f1980-$0871832 702 $aBode$b Christoph 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910341841703321 996 $aRunning and clicking$91946268 997 $aUNINA