LEADER 03466nam 22005415 450 001 9910337813203321 005 20200705160721.0 010 $a3-319-94884-9 024 7 $a10.1007/978-3-319-94884-3 035 $a(CKB)4100000005471810 035 $a(DE-He213)978-3-319-94884-3 035 $a(MiAaPQ)EBC5484307 035 $a(PPN)229505996 035 $a(EXLCZ)994100000005471810 100 $a20180731d2019 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aCreativity and Innovation $eA New Theory of Ideas /$fby Prateek Goorha, Jason Potts 205 $a1st ed. 2019. 210 1$aCham :$cSpringer International Publishing :$cImprint: Palgrave Macmillan,$d2019. 215 $a1 online resource (xix, 192 pages, 5 illustrations) 311 $a3-319-94883-0 327 $aPart I. Introducing Ideas -- 1. The Most Basic Unit -- Part II. Building the Theory -- 2. A Subjective Theory of Ideas -- 3. Mechanisms of the Theory of Ideas -- 4. Core Rules, Contracts and Commons -- Part III. Why We Play -- 5. The Ideas before Sports -- 6. The Ideas in Sports. 330 $aIdeas are ubiquitous. They are the fundamental building blocks for all aspects of life. Yet, efforts to use ideas as a basic unit of analysis in a shared framework are rare. We often find it difficult to look past the artificial boundaries that academic disciplines and specialist fields of knowledge construct. In this book, the authors address this substantial lacuna by proposing an intuitive theory of ideas that serves as a trans-disciplinary basis for studying innovation and creativity. The theory proposed shows how new ideas emerge from contexts that rely on mechanisms, which were originally built on older and more central ideas. It demonstrates how these mechanisms help instantiate different perspectives on the same idea in variegated manners. By applying their theory to a variety of bat and ball sports, the authors illustrate the role that primitive ideas have on sports innovation, and explore further avenues for employing the theory in a number of different situations. This original book will be of interest to anyone who wishes to gain a deeper understanding of the processes of innovation and creativity, developed within a complex framework of ideas. 606 $aManagement 606 $aIndustrial management 606 $aSports?Economic aspects 606 $aSports?Sociological aspects 606 $aInnovation/Technology Management$3https://scigraph.springernature.com/ontologies/product-market-codes/518000 606 $aSports Economics$3https://scigraph.springernature.com/ontologies/product-market-codes/W52000 606 $aSociology of Sport and Leisure$3https://scigraph.springernature.com/ontologies/product-market-codes/X22220 615 0$aManagement. 615 0$aIndustrial management. 615 0$aSports?Economic aspects. 615 0$aSports?Sociological aspects. 615 14$aInnovation/Technology Management. 615 24$aSports Economics. 615 24$aSociology of Sport and Leisure. 676 $a658.514 700 $aGoorha$b Prateek$4aut$4http://id.loc.gov/vocabulary/relators/aut$0872819 702 $aPotts$b Jason$4aut$4http://id.loc.gov/vocabulary/relators/aut 906 $aBOOK 912 $a9910337813203321 996 $aCreativity and Innovation$91948542 997 $aUNINA