LEADER 05410nam 22006015 450 001 9910337759803321 005 20220908192618.0 010 $a3-030-14482-8 024 7 $a10.1007/978-3-030-14482-1 035 $a(CKB)4100000007823559 035 $a(MiAaPQ)EBC5743811 035 $a(DE-He213)978-3-030-14482-1 035 $a(EXLCZ)994100000007823559 100 $a20190401d2019 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aInterface Development for Learning Environments $eEstablishing Connections Between Users and Learning /$fby Joseph Frantiska Jr 205 $a1st ed. 2019. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2019. 215 $a1 online resource (95 pages) 225 1 $aSpringerBriefs in Educational Communications and Technology,$x2196-498X 311 $a3-030-14481-X 327 $aBackground and Significance -- User Interface Design -- Hypertext -- Animation -- Assessment -- Understand the Audience -- Define the Inputs -- Define what processing occurs -- Define the outputs -- Cognitive Underpinnings -- Chunking Implications for User Interface Design -- Dual Coding -- Dissonance Theory -- Learning Taxonomies -- Cognitive learning taxonomy -- Affective learning taxonomy -- Psychomotor learning taxonomy -- Combining taxonomies -- Presentation Sequencing -- Elaboration Theory -- Learning Hierarchies -- Prototyping -- Storyboarding -- Navigation Patterns -- Random Design -- Structured Designs -- Selecting an Appropriate Design -- Multimedia: It?s Implementation and Usage -- Images -- Image file compression -- Lossless Compression -- Lossy Compression -- Raster formats -- Interlacing -- GIF -- Design issues with GIFs -- JPEG -- Design Issues with JPEGs -- TIFF -- RAW -- PNG -- BMP -- PPM, PGM, PBM, PNM -- Vector formats -- CGM -- SVG -- Motion Pictures / Animation -- Sound Files -- Uncompressed Format -- Compressed Formats -- Lossy Compression -- Lossless Compression -- Text and Message Design -- Their Combination -- Modality Principle -- Redundancy principle -- Implications for Multimedia Design Limits -- The Case for Adding On-Screen Text to Narrated Animations ? The learning preference principle -- The Case Against Adding On-Screen Text to Narrated Animations -- Other Principles -- Navigation Patterns -- Random Design -- Structured Designs -- Conclusion. 330 $aThis brief will examine and explore some tools and techniques that can be used to develop interfaces for learning environments. Interface design has been a topic in software engineering for many years. The advent of graphical user interfaces has created many remedies and challenges for the software engineer. In recent years with an increased emphasis in educational technology, instructional designers are also included in this arena. The interface can be a driver in terms of a learning environment?s ability to engage a student. It can also provide a point of information exchange and therefore learning between the student and the environment?s software. Thus, the issue of an interface is vital to the success of a learning environment. This brief will produce a variety of interfaces for various environments to allow the designer to contrast and compare them based upon the required purpose. The designer will have a toolkit filled with tools and techniques which will allow for interfaces that will engage the student and facilitate their learning. The primary audiences are K-12 and post-secondary educators who desire to create digital media based educational materials. Provides a comprehensive approach to the design and develop of user interfaces accessible for a K-12 educator, and its potential for the development of learning environments. Focuses on the K-12 classroom teacher and the university professor. Supplements instructional design and multimedia development at the secondary and post-secondary levels. 410 0$aSpringerBriefs in Educational Communications and Technology,$x2196-498X 606 $aEducational technology 606 $aUser interfaces (Computer systems) 606 $aLearning 606 $aInstruction 606 $aTeaching 606 $aEducational Technology$3https://scigraph.springernature.com/ontologies/product-market-codes/O21000 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aLearning & Instruction$3https://scigraph.springernature.com/ontologies/product-market-codes/O22000 606 $aTeaching and Teacher Education$3https://scigraph.springernature.com/ontologies/product-market-codes/O31000 615 0$aEducational technology. 615 0$aUser interfaces (Computer systems). 615 0$aLearning. 615 0$aInstruction. 615 0$aTeaching. 615 14$aEducational Technology. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aLearning & Instruction. 615 24$aTeaching and Teacher Education. 676 $a005.437 676 $a005.437 700 $aFrantiska$b Joseph J.$f1957-$4aut$4http://id.loc.gov/vocabulary/relators/aut$01254567 906 $aBOOK 912 $a9910337759803321 996 $aInterface Development for Learning Environments$92908749 997 $aUNINA