LEADER 03765nam 22007215 450 001 9910337730603321 005 20230117164007.0 010 $a3-030-15966-3 024 7 $a10.1007/978-3-030-15966-5 035 $a(CKB)4100000008347185 035 $a(MiAaPQ)EBC5785807 035 $a(DE-He213)978-3-030-15966-5 035 $a(EXLCZ)994100000008347185 100 $a20190604d2019 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aCosplay and the art of play $eexploring sub-culture through art /$fby Garry Crawford, David Hancock 205 $a1st ed. 2019. 210 1$aCham :$cSpringer International Publishing :$cImprint: Palgrave Macmillan,$d2019. 210 4$dİ2019 215 $a1 online resource (265 pages) 225 1 $aLeisure Studies in a Global Era 311 $a3-030-15965-5 327 $a1. Introduction: What Is Cosplay? -- 2. Contextualising the Artwork -- 3. Cosplay and Art as Research Method -- 4. Cosplay as Subculture -- 5. Identity and Performance -- 6. Crafting Cosplay -- 7. Playful Cultures and the Appropriation of Urban Space -- 8. Conclusion: Decentring Cosplay. 330 $aThis book is an introduction to cosplay as a subculture and community, built around playful spaces and the everyday practices of crafting costumes, identities, and performances. Drawing on new and original ethnographic data, as well as the innovative use of arts-led research, this book adds to our understanding of a popular, global cultural practice. In turn, this pushes forward our understanding of play, fan practices, subcultures, practice-led research, and uses of urban spaces. Cosplay and the Art of Play offers a significant addition to key contemporary debates on the meaning and uses of popular culture in the 21st century, and will be of importance to students and scholars interested in communities, fandom, identity, leisure, participatory cultures, performance, and play. 410 0$aLeisure Studies in a Global Era 606 $aSports$xSociological aspects 606 $aCulture$xStudy and teaching 606 $aCulture 606 $aSociology, Urban 606 $aYouth$xSocial life and customs 606 $aArt 606 $aCosplay 606 $aSociology of Sport and Leisure$3https://scigraph.springernature.com/ontologies/product-market-codes/X22220 606 $aCultural Studies$3https://scigraph.springernature.com/ontologies/product-market-codes/X22040 606 $aSociology of Culture$3https://scigraph.springernature.com/ontologies/product-market-codes/X22100 606 $aUrban Studies/Sociology$3https://scigraph.springernature.com/ontologies/product-market-codes/X22250 606 $aYouth Culture$3https://scigraph.springernature.com/ontologies/product-market-codes/411140 606 $aFine Arts$3https://scigraph.springernature.com/ontologies/product-market-codes/416010 615 0$aSports$xSociological aspects. 615 0$aCulture$xStudy and teaching. 615 0$aCulture. 615 0$aSociology, Urban. 615 0$aYouth$xSocial life and customs. 615 0$aArt. 615 0$aCosplay. 615 14$aSociology of Sport and Leisure. 615 24$aCultural Studies. 615 24$aSociology of Culture. 615 24$aUrban Studies/Sociology. 615 24$aYouth Culture. 615 24$aFine Arts. 676 $a746.92 676 $a793.93 700 $aCrawford$b Garry$4aut$4http://id.loc.gov/vocabulary/relators/aut$0853999 702 $aHancock$b David$4aut$4http://id.loc.gov/vocabulary/relators/aut 906 $aBOOK 912 $a9910337730603321 996 $aCosplay and the Art of Play$92527872 997 $aUNINA