LEADER 01170cam0-2200397---450 001 990009361890403321 005 20220530155043.0 010 $a978-88-88584-18-8 035 $a000936189 035 $aFED01000936189 035 $a(Aleph)000936189FED01 035 $a000936189 100 $a20110517d2009----km-y0itay50------ba 101 0 $aita 102 $aIT 105 $ay-------001yy 200 1 $aProcesso a Gesù$eun conflitto politico tra giurisdizioni$fElio Palombi 210 $aNapoli$cPisanti$d2009 215 $a122 p.$d24 cm 225 1 $aUniversità degli studi di Napoli Federico II$iFacoltà di scienze politiche$v1 610 0 $aGesù Cristo$aProcesso 676 $a340$v21$zita 700 1$aPalombi,$bElio$f<1935- >$0227888 801 0$aIT$bUNINA$gREICAT$2UNIMARC 901 $aBK 912 $a990009361890403321 952 $aUniv. 271 (1)$b46934$fFSPBC 952 $aV C 18$b46935$fFSPBC 952 $aV C 19$b46936$fFSPBC 952 $aV C 20$b46937$fFSPBC 952 $aV C 21$b46938$fFSPBC 952 $aXIV B 705.10$b2927$fNAP02 959 $aFSPBC 959 $aNAP02 996 $aProcesso a Gesù$9768429 997 $aUNINA LEADER 04292nam 22006495 450 001 9910337627103321 005 20200629125509.0 010 $a3-030-11781-2 024 7 $a10.1007/978-3-030-11781-8 035 $a(CKB)4930000000042176 035 $a(DE-He213)978-3-030-11781-8 035 $a(MiAaPQ)EBC5922210 035 $a(PPN)235234583 035 $a(EXLCZ)994930000000042176 100 $a20190330d2019 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aIntroduction to Audio Processing /$fby Mads G. Christensen 205 $a1st ed. 2019. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2019. 215 $a1 online resource (XXXI, 224 p. 187 illus., 76 illus. in color.) 311 $a3-030-11780-4 327 $aIntroduction -- What is Sound? -- The Wave Equation -- Digital Audio Signals -- What Are Filters? -- Comb Filters and Periodic Signals -- More About Filters -- The Fourier Transform -- Audio Effects -- Spatial Effects -- Audio Equalizers -- Dynamic Range Control -- Pitch Estimation -- Appendix -- Bibliography. 330 $aThis textbook presents an introduction to signal processing for audio applications. The author?s approach posits that math is at the heart of audio processing and that it should not be simplified. He thus retains math as the core of signal processing and includes concepts of difference equations, convolution, and the Fourier Transform. Each of these is presented in a context where they make sense to the student and can readily be applied to build artifacts. Each chapter in the book builds on the previous ones, building a linear, coherent story. The book starts with a definition of sound and goes on to discuss digital audio signals, filters, The Fourier Transform, audio effects, spatial effects, audio equalizers, dynamic range control, and pitch estimation. The exercises in each chapter cover the application of the concepts to audio signals. The exercises are made specifically for Pure Data (Pd) although traditional software, such as MATLAB, can be used. The book is intended for students in media technology bachelor programs. The book is based on material the author developed teaching on the topic over a number of years. Presents a comprehensive introduction to audio processing for students in media technology and signal processing Builds a foundation for audio applications based on mathematical equations, presented in a way understandable to students without a math background Includes a full suite of classroom material including end of chapter exercises and companion Youtube video tutorials on the authors? channel. 606 $aSignal processing 606 $aImage processing 606 $aSpeech processing systems 606 $aAcoustical engineering 606 $aUser interfaces (Computer systems) 606 $aApplication software 606 $aSignal, Image and Speech Processing$3https://scigraph.springernature.com/ontologies/product-market-codes/T24051 606 $aEngineering Acoustics$3https://scigraph.springernature.com/ontologies/product-market-codes/T16000 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aComputer Appl. in Social and Behavioral Sciences$3https://scigraph.springernature.com/ontologies/product-market-codes/I23028 615 0$aSignal processing. 615 0$aImage processing. 615 0$aSpeech processing systems. 615 0$aAcoustical engineering. 615 0$aUser interfaces (Computer systems) 615 0$aApplication software. 615 14$aSignal, Image and Speech Processing. 615 24$aEngineering Acoustics. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aComputer Appl. in Social and Behavioral Sciences. 676 $a006.45 676 $a006.45 700 $aChristensen$b Mads G$4aut$4http://id.loc.gov/vocabulary/relators/aut$0763510 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910337627103321 996 $aIntroduction to Audio Processing$92105804 997 $aUNINA