LEADER 05122nam 22006733u 450 001 9910309955503321 005 20250923005233.0 010 $a1-003-70728-9 010 $a90-485-3520-4 024 7 $a10.5117/9789462984523 035 $a(CKB)4930000000039963 035 $a(OAPEN)1004135 035 $a(WaSeSS)IndRDA00125217 035 $a(DE-B1597)521772 035 $a(OCoLC)1100449527 035 $a(DE-B1597)9789048535200 035 $a(MiAaPQ)EBC5727927 035 $a(Au-PeEL)EBL5727927 035 $a(OCoLC)1088893045 035 $a(oapen)https://directory.doabooks.org/handle/20.500.12854/36287 035 $a(ScCtBLL)378288a7-f37f-4317-a8f9-2b83b1a5a5f8 035 $a(Perlego)1459042 035 $a(oapen)doab36287 035 $a(EXLCZ)994930000000039963 100 $a20200406h20192019 fg 0 101 0 $aeng 135 $auuuuu---auuuu 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 04$aThe Playful Citizen $eCivic Engagement in a Mediatized Culture /$fRené Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, Imar de Vries 205 $a1st ed. 210 $cAmsterdam University Press$d2019 210 1$aAmsterdam :$cAmsterdam University Press,$d[2019] 210 4$d©2019 215 $a1 online resource (432 pages) 225 1 $aGames and Play 300 $aIncludes indexes. 311 08$a94-6298-452-2 327 $tFrontmatter --$tContents --$t1. The playful citizen: An introduction --$tIntroduction to Part I --$t2. Engagement in play, engagement in politics : Playing political video games --$t3. Analytical game design : Game-making as a cultural technique in a gamified society --$t4. Re-thinking the social documentary --$t5. Collapsus, or how to make players become ecological citizens --$t6. The broken toy tactic: Clockwork worlds and activist games --$t7. Video games and the engaged citizen : On the ambiguity of digital play --$tIntroduction to Part II --$t8. Public laboratory: Play and civic engagement --$t9. Sensing the air and experimenting with environmental citizenship --$t10. Biohacking: Playing with technology --$t11. Ludo-epistemology: Playing with the rules in citizen science games --$t12. The playful scientist: Stimulating playful communities for science practice --$t13. Laborious playgrounds : Citizen science games as new modes of work/play in the digital age --$tIntroduction to Part III --$t14. On participatory politics as a game changer and the politics of participation --$t15. Playing with politics: Memory, orientation, and tactility --$t16. Meaningful inefficiencies : Resisting the logic of technological efficiency in the design of civic systems --$t17. Permanent revolution: Occupying democracy --$t18. The playful city: Citizens making the smart city --$t19. Dissent at a distance --$t20. Playing with power : Casual politicking as a new frame for political analysis --$tIndex of names --$tIndex of subjects 330 $aThis edited volume collects current research by academics and practitioners on playful citizen participation through digital media technologies. With the emergence of digital and mobile technologies our conceptions and hopes of what citizen participation entails have changed profoundly. Interactive, networked and affordable technologies have transformed the relationship between knowledge, creativity and power. Citizens use media technologies in playful ways to engage in creative knowledge production and to alter professional roles and power structures.This book, available in Open Access, provides an overview of the potentials and limitations of citizen's engagement in the digital age through a collection of chapters from various academic fields. What connects these contributions is a focus on what we call playful participation. It is through this ludic engagement, we argue, that the contemporary production of knowledge and creative interventions in journalism, research, activism, art, politics, city making, and many other areas, should be understood. The book editors hold positions at Universities in the Netherlands (Utrecht University) and the UK (University of Warwick). They have published widely about digital media technologies, play, and identity. 410 0$aGames and play (Amsterdam, Netherlands) 606 $aPolitical participation 606 $aPlay$xPolitical aspects 615 0$aPolitical participation. 615 0$aPlay$xPolitical aspects. 676 $a323.042 700 $aGlas$b Rene?$4edt$0801869 702 $aGlas$b Rene?$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aLammes$b Sybille$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aRaessens$b Joost$f1960-$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aLange$b Michiel de$f1976-$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aVries$b Imar de$f1975-$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bDE-B1597 801 1$bDE-B1597 906 $aBOOK 912 $a9910309955503321 996 $aThe Playful Citizen$93422241 997 $aUNINA LEADER 01081nam 2200313 450 001 996659171303316 005 20250520130103.0 010 $a978-88-08-19966-9 100 $a20211026d2023----km y0itay5003 ba 101 0 $aita$ceng 102 $aIT 105 $aa 00 y 200 1 $aStruttura e progetto dei calcolatori$eprogettare con RISC-V$fDavid A. 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