LEADER 03798nam 22005655 450 001 9910300759603321 005 20200703012049.0 010 $a9781484236000 010 $a1484236009 024 7 $a10.1007/978-1-4842-3600-0 035 $a(CKB)4100000002891939 035 $a(MiAaPQ)EBC5334720 035 $a(DE-He213)978-1-4842-3600-0 035 $a(CaSebORM)9781484236000 035 $a(PPN)225554178 035 $a(OCoLC)1151767994 035 $a(OCoLC)on1151767994 035 $a(EXLCZ)994100000002891939 100 $a20180329d2018 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aC++17 Quick Syntax Reference $eA Pocket Guide to the Language, APIs and Library /$fby Mikael Olsson 205 $a3rd ed. 2018. 210 1$aBerkeley, CA :$cApress :$cImprint: Apress,$d2018. 215 $a1 online resource (183 pages) 311 08$a9781484235997 311 08$a1484235991 320 $aIncludes bibliographical references. 327 $a1. Hello World -- 2. Compile and Run -- 3. Variables -- 4. Operators -- 5. Pointers -- 6. References -- 7. Arrays -- 8. String -- 9. Conditionals -- 10. Loops -- 11. Functions -- 12. Class -- 13. Constructor -- 14. Inheritance -- 15. Overriding -- 16. Access Levels -- 17. Static -- 18. Enum -- 19. Struct and Union -- 20. Operator Overloading -- 21. Custom Conversions -- 22. Namespaces -- 23. Constants -- 24. Preprocessor -- 25. Exception Handling -- 26. Type Conversions -- 27. Smart Pointers -- 28. Templates -- 29. Headers. 330 $aThis quick C++17 guide is a condensed code and syntax reference to the popular programming language, fully updated for C++17. It presents the essential C++ syntax in a well-organized format that can be used as a handy reference. In the C++17 Quick Syntax Reference, you will find short, simple, and focused code examples. This book includes a well laid out table of contents and a comprehensive index allowing for easy review. You won?t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any C++ programmer. You will: Use template argument deduction for class templates Declare non-type template parameters with auto-folding expressions and auto deduction from braced-init-list Apply lambdas and lambda capture by value Work with inline variables, nested namespaces, structured bindings, and selection statements with initializer Use utf-8 character literals Carry out direct-list initialization of enums Use these new C++17 library features or class templates from std::variant, optional, any, string_view, invoke, apply and more Do splicing for maps and sets, also new to C++17. 517 3 $aC plus plus seventeen quick syntax reference 606 $aProgramming languages (Electronic computers) 606 $aComputer programming 606 $aProgramming Languages, Compilers, Interpreters$3https://scigraph.springernature.com/ontologies/product-market-codes/I14037 606 $aProgramming Techniques$3https://scigraph.springernature.com/ontologies/product-market-codes/I14010 615 0$aProgramming languages (Electronic computers) 615 0$aComputer programming. 615 14$aProgramming Languages, Compilers, Interpreters. 615 24$aProgramming Techniques. 676 $a005.133 700 $aOlsson$b Mikael$4aut$4http://id.loc.gov/vocabulary/relators/aut$0866410 801 0$bUMI 801 1$bUMI 906 $aBOOK 912 $a9910300759603321 996 $aC++17 Quick Syntax Reference$92514109 997 $aUNINA