LEADER 03790nam 22006015 450 001 9910300758803321 005 20200703012053.0 010 $a9781484239070 010 $a1484239075 024 7 $a10.1007/978-1-4842-3907-0 035 $a(CKB)4100000007127571 035 $a(MiAaPQ)EBC5598629 035 $a(DE-He213)978-1-4842-3907-0 035 $a(CaSebORM)9781484239070 035 $a(PPN)232474567 035 $a(OCoLC)1082140459 035 $a(OCoLC)on1082140459 035 $a(EXLCZ)994100000007127571 100 $a20181112d2018 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aLearn Android Studio 3 with Kotlin $eEfficient Android App Development /$fby Ted Hagos 205 $a1st ed. 2018. 210 1$aBerkeley, CA :$cApress :$cImprint: Apress,$d2018. 215 $a1 online resource (480 pages) 311 08$a9781484239063 311 08$a1484239067 327 $aPart 1 The Kotlin Language -- Chapter 1: Getting Into Kotlin -- Chapter 2: Getting Started -- Chapter 3: Functions -- Chapter 4: Types -- Chapter 5: Higher Order Functions and Lambdas -- Chapter 6 : Collections -- Chapter 7 : Generic support -- Part 2: Android Programming with Kotlin -- Chapter 8: Introduction to Android -- Chapter 9: Getting started -- Chapter 10: Activities and Layouts -- Chapter 11: Event Handling -- Chapter 12: Intents -- Chapter 13: UI Elements -- Chapter 14: Fragments -- Chapter 15: Running in the background -- Chapter 16: Debugging -- Chapter 17: Shared Preferences -- Chapter 18: Internal Storage -- Chapter 19: Broadcast Receivers -- Chapter 20: App Distribution. 330 $aBuild Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated development environment (IDE) with which Android developers can now use the Kotlin programming language. With this book, you?ll learn the latest and most productive tools in the Android tools ecosystem, ensuring quick Android app development and minimal effort on your part. Along the way, you?ll use Android Studio to develop apps tier by tier through practical examples. These examples cover core Android topics such as Activities, Intents, BroadcastReceivers, Services and AsyncTask. Then, you?ll learn how to publish your apps and sell them online and in the Google Play store. You will: Use Android Studio 3 to quickly and confidently build your first Android apps Build an Android user interface using activities and layouts, event handling, images, menus and the action bar Incorporate new elements including fragments Learn how data is persisted Use Kotlin to build apps. 517 3 $aLearn Android Studio three with Kotlin 606 $aMobile computing 606 $aProgramming languages (Electronic computers) 606 $aComputer programming 606 $aMobile Computing$3https://scigraph.springernature.com/ontologies/product-market-codes/I29060 606 $aProgramming Languages, Compilers, Interpreters$3https://scigraph.springernature.com/ontologies/product-market-codes/I14037 606 $aProgramming Techniques$3https://scigraph.springernature.com/ontologies/product-market-codes/I14010 615 0$aMobile computing. 615 0$aProgramming languages (Electronic computers) 615 0$aComputer programming. 615 14$aMobile Computing. 615 24$aProgramming Languages, Compilers, Interpreters. 615 24$aProgramming Techniques. 676 $a005.1 700 $aHagos$b Ted$4aut$4http://id.loc.gov/vocabulary/relators/aut$0859870 801 0$bUMI 801 1$bUMI 906 $aBOOK 912 $a9910300758803321 996 $aLearn Android Studio 3 with Kotlin$92528356 997 $aUNINA