LEADER 03320nam 22004815 450 001 9910300034203321 005 20200704153500.0 010 $a3-319-93952-1 024 7 $a10.1007/978-3-319-93952-0 035 $a(CKB)4100000005958486 035 $a(MiAaPQ)EBC5496027 035 $a(DE-He213)978-3-319-93952-0 035 $a(EXLCZ)994100000005958486 100 $a20180821d2018 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aTransmedia Storytelling and the Apocalypse /$fby Stephen Joyce 205 $a1st ed. 2018. 210 1$aCham :$cSpringer International Publishing :$cImprint: Palgrave Macmillan,$d2018. 215 $a1 online resource (223 pages) $cillustrations 311 $a3-319-93951-3 320 $aIncludes bibliographical references and index. 327 $aPart I: Portal -- 1. Doomsday Dreaming -- 2. The End of the Media as We Know It -- 3. The Appeal of the Apocalypse -- Part II: Post-Apocalypse -- 4. The Ending of I Am Legend -- 5. Battlestar Galactica?s Post-9/11 Apocalypse -- 6. World Building and World Destroying in BioShock and The Last of Us -- 7. Convergence Publishing and Prestige Niches -- 8. Antichrist Obama and the Doomsday Preppers -- Part III: Paradigms -- 9. The Many Deaths of The Terminator -- 10. The Many Lives of The Walking Dead -- 11. Epilogue: After the End. 330 $aThis book confronts the question of why our culture is so fascinated by the apocalypse. It ultimately argues that while many see the post-apocalyptic genre as reflective of contemporary fears, it has actually co-evolved with the transformations in our mediascape to become a perfect vehicle for transmedia storytelling. The post-apocalyptic offers audiences a portal to a fantasy world that is at once strange and familiar, offers a high degree of internal consistency and completeness, and allows for a diversity of stories by different creative teams in the same story world. With case studies of franchises such as The Walking Dead and The Terminator, Transmedia Storytelling and the Apocalypse offers analyses of how shifts in media industries and reception cultures have promoted a new kind of open, world-building narrative across film, television, video games, and print. For transmedia scholars and fans of the genre, this book shows how the end of the world is really just the beginning?. 606 $aMotion pictures 606 $aMotion pictures$xProduction and direction 606 $aFilm/TV Industry$3https://scigraph.springernature.com/ontologies/product-market-codes/413170 606 $aFilm and TV Production$3https://scigraph.springernature.com/ontologies/product-market-codes/413150 606 $aFilm/TV Technology$3https://scigraph.springernature.com/ontologies/product-market-codes/413160 615 0$aMotion pictures. 615 0$aMotion pictures$xProduction and direction. 615 14$aFilm/TV Industry. 615 24$aFilm and TV Production. 615 24$aFilm/TV Technology. 676 $a070.4492023 700 $aJoyce$b Stephen$4aut$4http://id.loc.gov/vocabulary/relators/aut$0929233 906 $aBOOK 912 $a9910300034203321 996 $aTransmedia Storytelling and the Apocalypse$92088473 997 $aUNINA