LEADER 02408nam 2200601 a 450 001 9910462599703321 005 20200520144314.0 010 $a1-283-96046-X 010 $a1-118-41946-4 035 $a(CKB)2670000000326919 035 $a(EBL)1111032 035 $a(OCoLC)798263938 035 $a(SSID)ssj0000819798 035 $a(PQKBManifestationID)11517668 035 $a(PQKBTitleCode)TC0000819798 035 $a(PQKBWorkID)10856656 035 $a(PQKB)11067925 035 $a(MiAaPQ)EBC1111032 035 $a(DLC) 2012027250 035 $a(CaSebORM)9781118421208 035 $a(Au-PeEL)EBL1111032 035 $a(CaPaEBR)ebr10646000 035 $a(CaONFJC)MIL427296 035 $a(EXLCZ)992670000000326919 100 $a20120703d2013 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt 182 $cc 183 $acr 200 10$aFreehand drawing and discovery$b[electronic resource] $eurban sketching and concept drawing for designers /$fJames Richards ; [foreword by Francis D.K. Ching] 205 $a1st edition 210 $aHoboken $cWiley$d2013 215 $a1 online resource (290 p.) 300 $aIncludes index. 311 $a1-118-42120-5 311 $a1-118-23210-0 327 $apt. 1. Learning a language -- pt. 2. Urban sketching -- pt. 3. Concept sketching. 330 $aFeatures access to video tutorials!Designed to help architects, planners, and landscape architects use freehand sketching to quickly and creatively generate design concepts, Freehand Drawing and Discovery uses an array of cross-disciplinary examples to help readers develop their drawing skills. Taking a ""both/and"" approach, this book provides step-by-step guidance on drawing tools and techniques and offers practical suggestions on how to use these skills in conjunction with digital tools on real-world projects. Illustrated with nearly 300 full color drawings, the 606 $aArchitectural drawing$xTechnique 606 $aCities and towns in art 608 $aElectronic books. 615 0$aArchitectural drawing$xTechnique. 615 0$aCities and towns in art. 676 $a720.28/4 700 $aRichards$b James$f1955-$0859609 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910462599703321 996 $aFreehand drawing and discovery$91918409 997 $aUNINA LEADER 03780nam 22006735 450 001 9910299586803321 005 20200703140331.0 010 $a3-319-71407-4 024 7 $a10.1007/978-3-319-71407-3 035 $a(CKB)4100000001381501 035 $a(DE-He213)978-3-319-71407-3 035 $a(MiAaPQ)EBC6300973 035 $a(MiAaPQ)EBC5577203 035 $a(Au-PeEL)EBL5577203 035 $a(OCoLC)1066186234 035 $a(PPN)222227974 035 $a(EXLCZ)994100000001381501 100 $a20171229d2018 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aFuzzy Graph Theory /$fby Sunil Mathew, John N. Mordeson, Davender S. Malik 205 $a1st ed. 2018. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2018. 215 $a1 online resource (XVII, 320 p. 171 illus.) 225 1 $aStudies in Fuzziness and Soft Computing,$x1434-9922 ;$v363 311 $a3-319-71406-6 327 $aFuzzy Sets and Relations -- Fuzzy Graphs -- Connectivity in Fuzzy Graphs -- More on Blocks in Fuzzy Graphs -- More on Connectivity and Distances -- Sequences, Saturation, Intervals and Gates in Fuzzy Graphs -- Interval-Valued Fuzzy Graphs -- Bipolar Fuzzy Graphs. 330 $aThis book provides a timely overview of fuzzy graph theory, laying the foundation for future applications in a broad range of areas. It introduces readers to fundamental theories, such as Craine?s work on fuzzy interval graphs, fuzzy analogs of Marczewski?s theorem, and the Gilmore and Hoffman characterization. It also introduces them to the Fulkerson and Gross characterization and Menger?s theorem, the applications of which will be discussed in a forthcoming book by the same authors. This book also discusses in detail important concepts such as connectivity, distance and saturation in fuzzy graphs. Thanks to the good balance between the basics of fuzzy graph theory and new findings obtained by the authors, the book offers an excellent reference guide for advanced undergraduate and graduate students in mathematics, engineering and computer science, and an inspiring read for all researchers interested in new developments in fuzzy logic and applied mathematics. 410 0$aStudies in Fuzziness and Soft Computing,$x1434-9922 ;$v363 606 $aComputational intelligence 606 $aGraph theory 606 $aArtificial intelligence 606 $aGame theory 606 $aComputational Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/T11014 606 $aGraph Theory$3https://scigraph.springernature.com/ontologies/product-market-codes/M29020 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aGame Theory, Economics, Social and Behav. Sciences$3https://scigraph.springernature.com/ontologies/product-market-codes/M13011 615 0$aComputational intelligence. 615 0$aGraph theory. 615 0$aArtificial intelligence. 615 0$aGame theory. 615 14$aComputational Intelligence. 615 24$aGraph Theory. 615 24$aArtificial Intelligence. 615 24$aGame Theory, Economics, Social and Behav. Sciences. 676 $a511.5 700 $aMathew$b Sunil$4aut$4http://id.loc.gov/vocabulary/relators/aut$01061654 702 $aMordeson$b John N$4aut$4http://id.loc.gov/vocabulary/relators/aut 702 $aMalik$b Davender S$4aut$4http://id.loc.gov/vocabulary/relators/aut 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910299586803321 996 $aFuzzy Graph Theory$92519483 997 $aUNINA