LEADER 05740nam 22008175 450 001 9910299461903321 005 20200630052851.0 010 $a4-431-55007-0 024 7 $a10.1007/978-4-431-55007-5 035 $a(CKB)3710000000119225 035 $a(EBL)1731500 035 $a(OCoLC)884646115 035 $a(SSID)ssj0001239488 035 $a(PQKBManifestationID)11801247 035 $a(PQKBTitleCode)TC0001239488 035 $a(PQKBWorkID)11199811 035 $a(PQKB)11066834 035 $a(MiAaPQ)EBC1731500 035 $a(DE-He213)978-4-431-55007-5 035 $a(PPN)17878236X 035 $a(EXLCZ)993710000000119225 100 $a20140529d2014 u| 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aMathematical Progress in Expressive Image Synthesis I $eExtended and Selected Results from the Symposium MEIS2013 /$fedited by Ken Anjyo 205 $a1st ed. 2014. 210 1$aTokyo :$cSpringer Japan :$cImprint: Springer,$d2014. 215 $a1 online resource (185 p.) 225 1 $aMathematics for Industry,$x2198-350X ;$v4 300 $aDescription based upon print version of record. 311 $a4-431-55006-2 320 $aIncludes bibliographical references at the end of each chapters and index. 327 $aPart I Mathematical approaches to computer graphics and vision.- The Power of Orthogonal Duals -- Mathematical Models of Visual Information Processing in the Human Brain and Applications to Visual Illusions and Image Processing -- Decomposition and clustering for the visualization of dynamical system -- Probable and Improbable Faces -- Part II Sound and scene rendering -- Progress in Digital Sound Synthesis for Physically Based Animation -- Efficient Image-based Rendering Method using Spherical Gaussian -- A Lie theoretic proposal on algorithms for spherical harmonic lighting -- Interactive Editing of Volumetric Objects by Using Feature-based Transfer Function -- Feature-based Approach for the Interactive Editing of Environmental Lighting Effects -- Ray Tracing of Quadratic Parametric Surface -- Part III Fluid and flow -- A Flexible Image Processing Approach to the Surfacing of Particle-Based Fluid Animation -- Inverse Approach for Visual Simulation of Clouds -- Generating Flow Fields Variations using Laplacian Eigenfunctions -- Blood flow analysis using medical imaging data and streamline visualization -- Part IV Deformation and locomotion -- Discrete Isoperimetric Deformation of Discrete Curves -- Mathematical Formulation of Motion and Deformation and its Applications -- Anti-commutative Dual Complex Number and 2D Rigid Transformation -- Phase Dynamics on the Modified Oscillators in Bipedal Locomotion -- Part V Image database and applications -- Single-view 3D Reconstruction by Learning 3D Game Scenes -- Facial Aging Simulation by Patch-based Texture Synthesis with Statistical Wrinkle Aging Pattern Model -- Animating images of cooking using video examples and image deformation -- Detection of inserted text in images. 330 $aThis book presents revised versions of the best papers selected from the symposium ?Mathematical Progress in Expressive Image Synthesis? (MEIS2013) held in Fukuoka, Japan, in 2013. The topics cover various areas of computer graphics (CG), such as surface deformation/editing, character animation, visual simulation of fluids, texture and sound synthesis, and photorealistic rendering. From a mathematical point of view, the book also presents papers addressing discrete differential geometry, Lie theory, computational fluid dynamics, function interpolation, and learning theory. This book showcases the latest joint efforts between mathematicians, CG researchers, and practitioners exploring important issues in graphics and visual perception. The book provides a valuable resource for all computer graphics researchers seeking open problem areas, especially those now entering the field who have not yet selected a research direction. 410 0$aMathematics for Industry,$x2198-350X ;$v4 606 $aSignal processing 606 $aImage processing 606 $aSpeech processing systems 606 $aComputer graphics 606 $aComputer science?Mathematics 606 $aComputer mathematics 606 $aApplied mathematics 606 $aEngineering mathematics 606 $aSignal, Image and Speech Processing$3https://scigraph.springernature.com/ontologies/product-market-codes/T24051 606 $aComputer Graphics$3https://scigraph.springernature.com/ontologies/product-market-codes/I22013 606 $aMathematical Applications in Computer Science$3https://scigraph.springernature.com/ontologies/product-market-codes/M13110 606 $aMathematical and Computational Engineering$3https://scigraph.springernature.com/ontologies/product-market-codes/T11006 615 0$aSignal processing. 615 0$aImage processing. 615 0$aSpeech processing systems. 615 0$aComputer graphics. 615 0$aComputer science?Mathematics. 615 0$aComputer mathematics. 615 0$aApplied mathematics. 615 0$aEngineering mathematics. 615 14$aSignal, Image and Speech Processing. 615 24$aComputer Graphics. 615 24$aMathematical Applications in Computer Science. 615 24$aMathematical and Computational Engineering. 676 $a006.60151 702 $aAnjyo$b Ken$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910299461903321 996 $aMathematical Progress in Expressive Image Synthesis I$92088841 997 $aUNINA