LEADER 03502nam 22006855 450 001 9910299359303321 005 20251225205411.0 010 $a3-030-04091-7 024 7 $a10.1007/978-3-030-04091-8 035 $a(CKB)4100000007181217 035 $a(DE-He213)978-3-030-04091-8 035 $a(MiAaPQ)EBC6306582 035 $a(PPN)232471231 035 $a(EXLCZ)994100000007181217 100 $a20181113d2018 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aLiving with Monsters? Social Implications of Algorithmic Phenomena, Hybrid Agency, and the Performativity of Technology $eIFIP WG 8.2 Working Conference on the Interaction of Information Systems and the Organization, IS&O 2018, San Francisco, CA, USA, December 11-12, 2018, Proceedings /$fedited by Ulrike Schultze, Margunn Aanestad, Magnus Mähring, Carsten Østerlund, Kai Riemer 205 $a1st ed. 2018. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2018. 215 $a1 online resource (XII, 199 p. 16 illus., 10 illus. in color.) 225 1 $aIFIP Advances in Information and Communication Technology,$x1868-422X ;$v543 311 08$a3-030-04090-9 330 $aThis book constitutes the refereed proceedings of the IFIP WG 8.2 Working Conference on Information Systems and Organizations, IS&O 2018, held in San Francisco, CA, USA, in December 2018. The 11 revised full papers presented together with one short paper and 2 keynote papers were carefully reviewed and selected from 47 submissions. The papers are organized in the following topical sections: setting the stage; social implications of algorithmic phenomena; hybrid agency and the performativity of technology; and living with monsters. 410 0$aIFIP Advances in Information and Communication Technology,$x1868-422X ;$v543 606 $aApplication software 606 $aComputer engineering 606 $aComputer networks 606 $aEducation$xData processing 606 $aSocial sciences$xData processing 606 $aComputer and Information Systems Applications 606 $aComputer Engineering and Networks 606 $aComputers and Education 606 $aComputer Application in Social and Behavioral Sciences 615 0$aApplication software. 615 0$aComputer engineering. 615 0$aComputer networks. 615 0$aEducation$xData processing. 615 0$aSocial sciences$xData processing. 615 14$aComputer and Information Systems Applications. 615 24$aComputer Engineering and Networks. 615 24$aComputers and Education. 615 24$aComputer Application in Social and Behavioral Sciences. 676 $a004 676 $a658.4038011 702 $aSchultze$b Ulrike$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aAanestad$b Margunn$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMähring$b Magnus$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aØsterlund$b Carsten$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aRiemer$b Kai$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910299359303321 996 $aLiving with Monsters? Social Implications of Algorithmic Phenomena, Hybrid Agency, and the Performativity of Technology$92278626 997 $aUNINA