LEADER 04311nam 22006375 450 001 9910299356703321 005 20200706011020.0 010 $a3-319-73356-7 024 7 $a10.1007/978-3-319-73356-2 035 $a(CKB)3850000000035333 035 $a(MiAaPQ)EBC5447629 035 $a(DE-He213)978-3-319-73356-2 035 $a(PPN)229503039 035 $a(EXLCZ)993850000000035333 100 $a20180702d2018 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aNew Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies /$fedited by Michael Filimowicz, Veronika Tzankova 205 $a1st ed. 2018. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2018. 215 $a1 online resource (289 pages) 225 1 $aHuman?Computer Interaction Series,$x1571-5035 311 $a3-319-73355-9 327 $aInteraction Design for Metacreative Systems -- De-Instrumentalizing HCI: Social Psychology, Rapport Formation, and Human Interactions with Machine Learning -- Artificial Intelligence -- Perceptual Computing -- £D Printing Technologies: A Third Wave Perspective -- History and Context of CNC and Additive Manufacturing -- Physical Computing: when digital systems meet the real world -- Parametric Design -- The Internet of Things -- Leisure and Home -- The Three Waves of Accessibility Inclusive Design -- Health Informatics -- Deep Subjectivity and Empathy in Virtual Reality: A Case Study on the Autism TMI Virtual Reality Experience -- Sonification and HCI -- Drone Interaction. . 330 $aAs the first extensive exploration of contemporary third wave HCI, this handbook covers key developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. The earliest HCI work was strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use. Today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 1 - Technologies covers technical application areas related to artificial intelligence, metacreation, machine learning, perceptual computing, 3D printing, critical making, physical computing, the internet of things, accessibility, sonification, natural language processing, multimodal display, and virtual reality. 410 0$aHuman?Computer Interaction Series,$x1571-5035 606 $aUser interfaces (Computer systems) 606 $aGraphic design 606 $aArtificial intelligence 606 $aHealth informatics 606 $aTechnical education 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aInteraction Design$3https://scigraph.springernature.com/ontologies/product-market-codes/K19030 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aHealth Informatics$3https://scigraph.springernature.com/ontologies/product-market-codes/H28009 606 $aEngineering/Technology Education$3https://scigraph.springernature.com/ontologies/product-market-codes/O43000 615 0$aUser interfaces (Computer systems). 615 0$aGraphic design. 615 0$aArtificial intelligence. 615 0$aHealth informatics. 615 0$aTechnical education. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aInteraction Design. 615 24$aArtificial Intelligence. 615 24$aHealth Informatics. 615 24$aEngineering/Technology Education. 676 $a004.019 702 $aFilimowicz$b Michael$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aTzankova$b Veronika$4edt$4http://id.loc.gov/vocabulary/relators/edt 906 $aBOOK 912 $a9910299356703321 996 $aNew Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies$92034031 997 $aUNINA