LEADER 05807nam 22006135 450 001 9910299297903321 005 20200630225228.0 010 $a981-10-7697-9 024 7 $a10.1007/978-981-10-7697-8 035 $a(CKB)4100000004244283 035 $a(MiAaPQ)EBC5387283 035 $a(DE-He213)978-981-10-7697-8 035 $a(PPN)22740081X 035 $a(EXLCZ)994100000004244283 100 $a20180509d2018 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aDigitisation of Culture: Namibian and International Perspectives /$fedited by Dharm Singh Jat, Jürgen Sieck, Hippolyte N'Sung-Nza Muyingi, Heike Winschiers-Theophilus, Anicia Peters, Shawulu Nggada 205 $a1st ed. 2018. 210 1$aSingapore :$cSpringer Singapore :$cImprint: Springer,$d2018. 215 $a1 online resource (325 pages) 311 $a981-10-7696-0 327 $aChapter 1. Past?Present?Sound: On Auralization as Augmented Reality -- Chapter 2. Leapfrogging India?s Antiquated Antiquities Laws: A Digital Strategy -- Chapter 3. Designing 3D Representations of Namibian Flora for Recognition by Indigenous Communities -- Chapter 4. Effective Visual Hints in a 3D Virtual Environment for an Indigenous Community -- Chapter 5. Envisioning the Semiotics of Cultural Heritage Artifacts -- Chapter 6. Exploiting Ndebele Designs to Control the Internet of Things for Digital Storytelling -- Chapter 7. A Mobile Multimodal Indoor Localization with iBeacon Trilateration and Dead Reckoning -- Chapter 8. Development of Location-based and Context-sensitive Services for Mobile Devices -- Chapter 9. Wildlife Animal Recognition Service: A Cross-validating Pattern and Color based Approach -- Chapter 10. Visual Hand Tracking and Gesture Recognition for Human-computer Interaction -- Chapter 11. Computer-Assisted Analysis of Reading Skills and Disorders based on Eye Tracking -- Chapter 12. Magic Equipment: Integrating Digital Narrative and Interaction Design in an Augmented Reality Quest -- Chapter 13. Collaborative Open-Content Online Dictionary for Namibian Indigenous Languages (NIL) -- Chapter 14. Natural Learning ? Using Applied Interactive Technologies for a Cultural Change -- Chapter 15. Virtual Reality between Art and Ethics -- Chapter 16. Strategies for Processing and Storing Digital Free-hand Sketches -- Chapter 17. Visualising an Interactive Simulation of a Micro Smart Grid Using Web Technologies -- Chapter 18. An Hexacopter-based Panoramic Virtual Reality of the NUST -- Chapter 19. Technologies to Promote the Inclusion of Indigenous knowledge Holders in Digital Cultural Heritage Preservation. 330 $aThis book explores the digitization of culture as a means of experiencing and understanding cultural heritage in Namibia and from international perspectives. It provides various views and perspectives on the digitization of culture, the goal being to stimulate further research, and to rapidly disseminate related discoveries. Aspects covered here include: virtual and augmented reality, audio and video technology, art, multimedia and digital media integration, cross-media technologies, modeling, visualization and interaction as a means of experiencing and grasping cultural heritage. Over the past few decades, digitization has profoundly changed our cultural experience, not only in terms of digital technology-based access, production and dissemination, but also in terms of participation and creation, and learning and partaking in a knowledge society. Computing researchers have developed a wealth of new digital systems for preserving, sharing and interacting with cultural resources. The book provides important information and tools for policy makers, knowledge experts, cultural and creative industries, communication scientists, professionals, educators, librarians and artists, as well as computing scientists and engineers conducting research on cultural topics. 606 $aApplication software 606 $aInformation storage and retrieval 606 $aMultimedia systems 606 $aUser interfaces (Computer systems) 606 $aInformation Systems Applications (incl. Internet)$3https://scigraph.springernature.com/ontologies/product-market-codes/I18040 606 $aInformation Storage and Retrieval$3https://scigraph.springernature.com/ontologies/product-market-codes/I18032 606 $aMultimedia Information Systems$3https://scigraph.springernature.com/ontologies/product-market-codes/I18059 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 615 0$aApplication software. 615 0$aInformation storage and retrieval. 615 0$aMultimedia systems. 615 0$aUser interfaces (Computer systems) 615 14$aInformation Systems Applications (incl. Internet). 615 24$aInformation Storage and Retrieval. 615 24$aMultimedia Information Systems. 615 24$aUser Interfaces and Human Computer Interaction. 676 $a025.04 702 $aJat$b Dharm Singh$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aSieck$b Jürgen$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMuyingi$b Hippolyte N'Sung-Nza$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aWinschiers-Theophilus$b Heike$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aPeters$b Anicia$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aNggada$b Shawulu$4edt$4http://id.loc.gov/vocabulary/relators/edt 906 $aBOOK 912 $a9910299297903321 996 $aDigitisation of Culture: Namibian and International Perspectives$92154569 997 $aUNINA