LEADER 03736nam 22005655 450 001 9910299291403321 005 20230714185522.0 010 $a3-319-73080-0 024 7 $a10.1007/978-3-319-73080-6 035 $a(CKB)4100000001794989 035 $a(DE-He213)978-3-319-73080-6 035 $a(MiAaPQ)EBC5255536 035 $a(PPN)223956589 035 $a(EXLCZ)994100000001794989 100 $a20180130d2018 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aResearch and Development in Digital Media /$fby Rae Earnshaw 205 $a1st ed. 2018. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2018. 215 $a1 online resource (XVI, 86 p. 10 illus., 8 illus. in color.) 225 1 $aSpringerBriefs in Computer Science,$x2191-5768 311 $a3-319-73079-7 320 $aIncludes bibliographical references. 330 $aThis book presents an overview of the technical underpinnings in the field of digital media. This includes theory, imaging, big data, interaction, and the research and development that is needed in order to make digital media interfaces more natural and easy to use. Grant funding sources for R & D are detailed and current priority areas are summarized. Developments in the relevant commercial areas are also reviewed. This is Professor Earnshaw?s fifth book in the series on digital media and its applications and creative uses. These books explain the significance and importance of digital media and how it has developed and advanced.They also explore the impact digital media is having on a range of domains including art and design, the creative industries, visual analytics, big data, and digital humanities.The convergence of IT, telecommunications and media is bringing about a revolution in the way information is being collected, stored, accessed and distributed. Digital media is expected to play an increasing role in these processes. State of the art digital technologies are increasingly utilized in order to deliver to the user requirements and also to be effective and efficient in this delivery, given the increasing demands by users and other third parties involved in the content creation and service delivery pipeline. Research and Development in Digital Media will be invaluable for readers that want a summary of the technical research and development aspects of digital media, how such work is being funded, and the kind of changes in digital media provision that may result. 410 0$aSpringerBriefs in Computer Science,$x2191-5768 606 $aUser interfaces (Computer systems) 606 $aApplication software 606 $aMultimedia systems 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aComputer Appl. in Arts and Humanities$3https://scigraph.springernature.com/ontologies/product-market-codes/I23036 606 $aMedia Design$3https://scigraph.springernature.com/ontologies/product-market-codes/I25004 615 0$aUser interfaces (Computer systems) 615 0$aApplication software. 615 0$aMultimedia systems. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputer Appl. in Arts and Humanities. 615 24$aMedia Design. 676 $a006.7 700 $aEarnshaw$b Rae A.$f1944-$4aut$4http://id.loc.gov/vocabulary/relators/aut$0772220 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910299291403321 996 $aResearch and Development in Digital Media$93398648 997 $aUNINA