LEADER 03560nam 22006855 450 001 9910299249103321 005 20230415143547.0 010 $a3-319-21323-7 024 7 $a10.1007/978-3-319-21323-1 035 $a(CKB)3710000000467368 035 $a(EBL)4178384 035 $a(SSID)ssj0001546836 035 $a(PQKBManifestationID)16141186 035 $a(PQKBTitleCode)TC0001546836 035 $a(PQKBWorkID)14796493 035 $a(PQKB)11510251 035 $a(DE-He213)978-3-319-21323-1 035 $a(MiAaPQ)EBC4178384 035 $a(PPN)188460039 035 $a(EXLCZ)993710000000467368 100 $a20150824d2015 u| 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aMobile Services for Toy Computing /$fedited by Patrick C. K. Hung 205 $a1st ed. 2015. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2015. 215 $a1 online resource (194 p.) 225 1 $aInternational Series on Computer, Entertainment and Media Technology,$x2364-9488 300 $aDescription based upon print version of record. 311 $a3-319-21322-9 320 $aIncludes bibliographical references at the end of each chapters. 327 $aIntroduction to Toy Computing.- Toy Computing Background -- Mobile Computing Toys: Marketing Challenges and Implications -- Toys and Mobile Applications: Current Trends and Related Security Issues -- Emerging Human-Toy Interaction Techniques with Augmented and Mixed Reality -- Advanced Sound Integration for Toy-Based Computing.- Augmented Reality for Mobile Service of Film-Induced Tourism App -- Privacy Requirements in Toy Computing -- Case Study: Approaching the Learning of Kanji through Augmented Toys in Japan. 330 $aThe goal of this book is to crystallize the emerging mobile computing technologies and trends by focusing on the most promising solutions in services computing. The book will provide clear proof that mobile technologies are playing an increasingly important and critical role in supporting toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies. This book is intended for researchers and students working in computer science and engineering, as well as toy industry technology providers, having particular interests in mobile services. 410 0$aInternational Series on Computer, Entertainment and Media Technology,$x2364-9488 606 $aComputers, Special purpose 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aElectronics 606 $aSpecial Purpose and Application-Based Systems 606 $aUser Interfaces and Human Computer Interaction 606 $aElectronics and Microelectronics, Instrumentation 615 0$aComputers, Special purpose. 615 0$aUser interfaces (Computer systems). 615 0$aHuman-computer interaction. 615 0$aElectronics. 615 14$aSpecial Purpose and Application-Based Systems. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aElectronics and Microelectronics, Instrumentation. 676 $a004.165 702 $aHung$b Patrick C. K$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910299249103321 996 $aMobile Services for Toy Computing$92519885 997 $aUNINA