LEADER 06438nam 22007935 450 001 9910299234703321 005 20200630161347.0 010 $a94-6239-085-1 024 7 $a10.2991/978-94-6239-085-0 035 $a(CKB)3710000000311905 035 $a(EBL)1966948 035 $a(OCoLC)897810385 035 $a(SSID)ssj0001408023 035 $a(PQKBManifestationID)11813493 035 $a(PQKBTitleCode)TC0001408023 035 $a(PQKBWorkID)11346203 035 $a(PQKB)11082528 035 $a(DE-He213)978-94-6239-085-0 035 $a(MiAaPQ)EBC1966948 035 $a(PPN)183150597 035 $a(EXLCZ)993710000000311905 100 $a20141204d2015 u| 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aComputational Creativity Research: Towards Creative Machines /$fedited by Tarek R. Besold, Marco Schorlemmer, Alan Smaill 205 $a1st ed. 2015. 210 1$aParis :$cAtlantis Press :$cImprint: Atlantis Press,$d2015. 215 $a1 online resource (417 p.) 225 1 $aAtlantis Thinking Machines,$x1877-3273 ;$v7 300 $aDescription based upon print version of record. 311 $a94-6239-084-3 320 $aIncludes bibliographical references. 327 $aStakeholder Groups in Computational Creativity Research and Practice -- Weak and Strong Computational Creativity -- Theorem: General intelligence entails creativity, assuming -- The Computational Creativity Complex -- How Models of Creativity and Analogy Need to Answer the Tailorability Concern -- On the role of computers in creativity-support systems -- A computational theory of creativity as everyday reasoning from learned information -- Accounting for creativity within a psychologically realistic cognitive architecture -- E pluribus unum - Formalisation, Use-Cases, and Computational Support for Conceptual Blending -- Creating Meaningful and Poetic Instances of Rhetorical Forms -- Open-Ended Elaborations in Creative Metaphor -- Poetry generation with PoeTryMe -- From MEXICA to MEXICA-impro: the Evolution of a Computer Model for Plot Generation -- Handle: Engineering Artificial Musical Creativity at the "Trickery" Level -- A Culinary Computational Creativity System -- Interactive Meta-Reasoning: Toward a CAD-like environment for designing game-playing agents -- Collective Discovery Events: Web-based Mathematical Problem-solving with Codelets -- A Personal Perspective Into the Future for Computational Creativity. 330 $aComputational Creativity, Concept Invention, and General Intelligence in their own right all are flourishing research disciplines producing surprising and captivating results that continuously influence and change our view on where the limits of intelligent machines lie, each day pushing the boundaries a bit further. By 2014, all three fields also have left their marks on everyday life ? machine-composed music has been performed in concert halls, automated theorem provers are accepted tools in enterprises? R&D departments, and cognitive architectures are being integrated in pilot assistance systems for next generation airplanes. Still, although the corresponding aims and goals are clearly similar (as are the common methods and approaches), the developments in each of these areas have happened mostly individually within the respective community and without closer relationships to the goings-on in the other two disciplines. In order to overcome this gap and to provide a common platform for interaction and exchange between the different directions, the International Workshops on ?Computational Creativity, Concept Invention, and General Intelligence? (C3GI) have been started. At ECAI-2012 and IJCAI-2013, the first and second edition of C3GI each gathered researchers from all three fields, presenting recent developments and results from their research and in dialogue and joint debates bridging the disciplinary boundaries. The chapters contained in this book are based on expanded versions of accepted contributions to the workshops and additional selected contributions by renowned researchers in the relevant fields. Individually, they give an account of the state-of-the-art in their respective area, discussing both, theoretical approaches as well as implemented systems. When taken together and looked at from an integrative perspective, the book in its totality offers a starting point for a (re)integration of Computational Creativity, Concept Invention, and General Intelligence, making visible common lines of work and theoretical underpinnings, and pointing at chances and opportunities arising from the interplay of the three fields. 410 0$aAtlantis Thinking Machines,$x1877-3273 ;$v7 606 $aArtificial intelligence 606 $aComputer simulation 606 $aSpecial purpose computers 606 $aPhilosophy of mind 606 $aApplication software 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aSimulation and Modeling$3https://scigraph.springernature.com/ontologies/product-market-codes/I19000 606 $aSpecial Purpose and Application-Based Systems$3https://scigraph.springernature.com/ontologies/product-market-codes/I13030 606 $aPhilosophy of Mind$3https://scigraph.springernature.com/ontologies/product-market-codes/E31000 606 $aComputer Applications$3https://scigraph.springernature.com/ontologies/product-market-codes/I23001 615 0$aArtificial intelligence. 615 0$aComputer simulation. 615 0$aSpecial purpose computers. 615 0$aPhilosophy of mind. 615 0$aApplication software. 615 14$aArtificial Intelligence. 615 24$aSimulation and Modeling. 615 24$aSpecial Purpose and Application-Based Systems. 615 24$aPhilosophy of Mind. 615 24$aComputer Applications. 676 $a003.3 676 $a004 676 $a004.6 676 $a006.3 702 $aBesold$b Tarek R$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aSchorlemmer$b Marco$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aSmaill$b Alan$4edt$4http://id.loc.gov/vocabulary/relators/edt 906 $aBOOK 912 $a9910299234703321 996 $aComputational Creativity Research: Towards Creative Machines$92520013 997 $aUNINA