LEADER 04982nam 22006375 450 001 9910299060203321 005 20200701170840.0 010 $a1-4939-0536-8 024 7 $a10.1007/978-1-4939-0536-2 035 $a(CKB)2560000000148298 035 $a(EBL)1697649 035 $a(OCoLC)880132028 035 $a(SSID)ssj0001199739 035 $a(PQKBManifestationID)11658145 035 $a(PQKBTitleCode)TC0001199739 035 $a(PQKBWorkID)11214680 035 $a(PQKB)11768626 035 $a(MiAaPQ)EBC1697649 035 $a(DE-He213)978-1-4939-0536-2 035 $a(PPN)178317322 035 $a(EXLCZ)992560000000148298 100 $a20140411d2014 u| 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aDigital Da Vinci $eComputers in Music /$fedited by Newton Lee 205 $a1st ed. 2014. 210 1$aNew York, NY :$cSpringer New York :$cImprint: Springer,$d2014. 215 $a1 online resource (277 p.) 300 $aDescription based upon print version of record. 311 $a1-4939-0535-X 320 $aIncludes bibliographical references at the end of each chapters and index. 327 $aChapter 1: A Tale Of Four Moguls: Interviews With Quincy Jones, Karlheinz Brandenburg, Tom Silverman And Jay L. Cooper -- Chapter 2: Getting On The Billboard Charts: Music Production As Agile Software Development -- Chapter 3: Producing And Its Effect On Vocal Recordings -- Chapter 4: Mediated Interactions And Musical Expression ? A Survey -- Chapter 5: Improvising With Digital Auto-Scaffolding: How Mimi Changes And Enhances The Creative Process -- Chapter 6: Delegating Creativity: Use Of Musical Algorithms In Machine Listening And Composition -- Chapter 7: Machine Listening Of Music -- Chapter 8: Making Things Growl, Purr And Sing -- Chapter 9: Eeg-Based Brain-Computer Interface For Emotional Involvement In Games Through Music -- Chapter 10: Computer And Music Pedagogy. 330 $aThe Digital Da Vinci book series opens with the interviews of music mogul Quincy Jones, MP3 inventor Karlheinz Brandenburg, Tommy Boy founder Tom Silverman and entertainment attorney Jay L. Cooper. A strong supporter of science, technology, engineering and mathematics programs in schools, The Black Eyed Peas founding member will.i.am announced in July 2013 his plan to study computer science. Leonardo da Vinci, the epitome of a Renaissance man, was an Italian polymath at the turn of the 16th century. Since the Industrial Revolution in the 18th century, the division of labor has brought forth specialization in the workforce and university curriculums. The endangered species of polymaths is facing extinction. Computer science has come to the rescue by enabling practitioners to accomplish more than ever in the field of music. In this book, Newton Lee recounts his journey in executive producing a Billboard-charting song like managing agile software development; M. Nyssim Lefford expounds producing and its effect on vocal recordings; Dennis Reidsma, Mustafa Radha and Anton Nijholt survey the field of mediated musical interaction and musical expression; Isaac Schankler, Elaine Chew and Alexandre François describe improvising with digital auto-scaffolding; Shlomo Dubnov and Greg Surges explain the use of musical algorithms in machine listening and composition; Juan Pablo Bello discusses machine listening of music; Stephen and Tim Barrass make smart things growl, purr and sing; Raffaella Folgieri, Mattia Bergomi and Simone Castellani examine EEG-based brain-computer interface for emotional involvement in games through music and last but not least, Kai Ton Chau concludes the book with computer and music pedagogy. Digital Da Vinci: Computers in Music is dedicated to polymathic education and interdisciplinary studies in the digital age empowered by computer science. Educators and researchers ought to encourage the new generation of scholars to become as well rounded as a Renaissance man or woman. 606 $aApplication software 606 $aMathematics 606 $aMultimedia systems 606 $aComputer Appl. in Arts and Humanities$3https://scigraph.springernature.com/ontologies/product-market-codes/I23036 606 $aMathematics in Music$3https://scigraph.springernature.com/ontologies/product-market-codes/M33000 606 $aMultimedia Information Systems$3https://scigraph.springernature.com/ontologies/product-market-codes/I18059 615 0$aApplication software. 615 0$aMathematics. 615 0$aMultimedia systems. 615 14$aComputer Appl. in Arts and Humanities. 615 24$aMathematics in Music. 615 24$aMultimedia Information Systems. 676 $a004 676 $a006.7 676 $a780.0519 702 $aLee$b Newton$4edt$4http://id.loc.gov/vocabulary/relators/edt 906 $aBOOK 912 $a9910299060203321 996 $aDigital Da Vinci$91918837 997 $aUNINA