LEADER 06154nam 22006495 450 001 9910299057703321 005 20220831150158.0 010 $a3-658-04910-3 024 7 $a10.1007/978-3-658-04910-2 035 $a(CKB)2550000001199631 035 $a(EBL)1698002 035 $a(OCoLC)881166047 035 $a(SSID)ssj0001186524 035 $a(PQKBManifestationID)11702417 035 $a(PQKBTitleCode)TC0001186524 035 $a(PQKBWorkID)11241689 035 $a(PQKB)10127587 035 $a(MiAaPQ)EBC1698002 035 $a(DE-He213)978-3-658-04910-2 035 $a(PPN)176124209 035 $a(EXLCZ)992550000001199631 100 $a20140123d2014 u| 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aCultural Diversity for Virtual Characters $eInvestigating Behavioral Aspects across Cultures /$fby Birgit Endrass 205 $a1st ed. 2014. 210 1$aWiesbaden :$cSpringer Fachmedien Wiesbaden :$cImprint: Springer Vieweg,$d2014. 215 $a1 online resource (245 p.) 225 0 $aResearch Cultural diversity for virtual characters 300 $aDescription based upon print version of record. 311 $a3-658-04909-X 320 $aIncludes bibliographical references. 327 $a""Foreword""; ""Acknowledgments""; ""Summary""; ""Contents""; ""1 Introduction""; ""1.1 Motivation""; ""1.2 Approach""; ""1.3 Problem Statement and Significance""; ""1.3.1 Identify operationalizeable Models of Culture and Behavioral Differences""; ""1.3.2 Extract concrete Behavioral Differences from a Video Corpus""; ""1.3.3 Build computational Models of Culture-related Behavior""; ""1.3.4 Measure Impact on Human Observers""; ""1.4 Overview""; ""2 Theoretical Background""; ""2.1 Culture""; ""2.1.1 Levels of Culture""; ""2.1.2 Dimensional Models""; ""2.1.3 Dichotomies"" 327 $a""2.2 Aspects of Human Behavior""""2.2.1 Verbal Behavior""; ""2.2.2 Communication Management""; ""2.2.3 Nonverbal and Expressive Behavior""; ""2.3 The German and Japanese Cultures""; ""2.3.1 Cultural Profiles""; ""2.3.2 Expectations on Behavioral Differences""; ""2.4 Summary""; ""3 RelatedWork""; ""3.1 From Single Agents to Multiagent Systems""; ""3.2 Culture in Virtual Agent Systems""; ""3.2.1 Overview""; ""3.2.2 Education in Cultural Awareness""; ""3.2.3 Training in Cultural Competencies""; ""3.2.4 Research Studies""; ""3.3 Integration of Behavioral Aspects""; ""3.3.1 Small Talk"" 327 $a""3.3.2 Communication Management""""3.3.3 Nonverbal and Expressive Behavior""; ""3.4 Summary""; ""4 Empirical Background""; ""4.1 Method of Utilizing a Multimodal Corpus""; ""4.2 Corpus Acquisition""; ""4.3 Annotation""; ""4.3.1 Verbal Aspects""; ""4.3.2 Nonverbal Aspects""; ""4.4 Analysis""; ""4.4.1 Verbal Aspects""; ""4.4.2 Communication Management""; ""4.4.3 Nonverbal Aspects""; ""4.4.4 Correlation of Verbal and Nonverbal Behavior""; ""4.5 Summary""; ""5 Conceptual Design and Technical Realization""; ""5.1 Procedure""; ""5.2 General Approach""; ""5.2.1 Behavior Planning"" 327 $a""5.2.2 Bayesian Networks""""5.3 Modeling Culture-related Differences""; ""5.3.1 Small Talk and Topic Selection""; ""5.3.2 Nonverbal Behavior""; ""5.4 Demonstrator""; ""5.4.1 System Overview ""; ""5.4.2 Characters and Environment""; ""5.4.3 Generation of Example Dialogs""; ""5.5 Summary""; ""6 Evaluation of Behavioral Aspects""; ""6.1 Small Talk Behavior""; ""6.1.1 Study Design""; ""6.1.2 Results and Discussion""; ""6.2 Communication Management and Nonverbal Behavior""; ""6.2.1 Study Design""; ""6.2.2 Results and Discussion""; ""6.3 Summary""; ""7 Generalization of the Approach"" 327 $a""7.1 Transferring the Approach""""7.2 Applications""; ""7.2.1 Simulation of Synthetic Cultures""; ""7.2.2 Impact of Social Relationship""; ""8 Contributions and Future Work""; ""8.1 Contributions""; ""8.1.1 Identify operationalizeable Models of Culture and Behavioral Differences""; ""8.1.2 Extract concrete Behavioral Differences from a Video Corpus""; ""8.1.3 Build computational Models of Culture-related Behavior""; ""8.1.4 Measure Impact on Human Observers""; ""8.1.5 Methodical Contribution""; ""8.1.6 Conceptual Contribution""; ""8.1.7 Technical Contribution""; ""8.2 FutureWork"" 327 $a""8.2.1 Refinement of the Models"" 330 $aCulture plays a crucial role in our lives. Depending on our cultural background, we judge on and react to everything that we encounter. Subtle differences in behavior can lead to misunderstandings or even culture shock. In a similar manner, virtual characters can be declined by certain user groups when showing culturally inappropriate behavior. But how can social aspects such as culture be integrated into the behavioral models of virtual characters? Birgit Endrass addresses this question by carrying out a hybrid approach that is based on theoretical background from the social sciences as well as a multimodal corpus analysis, and exemplified the approach for the German and Japanese cultures. For this purpose, different methods from artificial intelligence and multiagent systems are applied and simulated with a virtual character system.   Contents Virtual Agents Behavioral Models Culture: The German and Japanese Cultures    Target Groups Academics and practitioners in the fields of Virtual Agents, Autonomous Agents, Human Factors, Multimedia. 606 $aComputer simulation 606 $aArtificial intelligence 606 $aSimulation and Modeling$3https://scigraph.springernature.com/ontologies/product-market-codes/I19000 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 615 0$aComputer simulation. 615 0$aArtificial intelligence. 615 14$aSimulation and Modeling. 615 24$aArtificial Intelligence. 676 $a303.482028568 676 $a362.84 700 $aEndrass$b Birgit$4aut$4http://id.loc.gov/vocabulary/relators/aut$0904565 906 $aBOOK 912 $a9910299057703321 996 $aCultural Diversity for Virtual Characters$92022621 997 $aUNINA