LEADER 03626nam 22006975 450 001 9910298991603321 005 20200704024147.0 010 $a3-662-44949-8 024 7 $a10.1007/978-3-662-44949-3 035 $a(CKB)3710000000262072 035 $a(EBL)1966068 035 $a(OCoLC)893555828 035 $a(SSID)ssj0001372360 035 $a(PQKBManifestationID)11734795 035 $a(PQKBTitleCode)TC0001372360 035 $a(PQKBWorkID)11302006 035 $a(PQKB)11569046 035 $a(MiAaPQ)EBC1966068 035 $a(DE-He213)978-3-662-44949-3 035 $a(PPN)182094758 035 $a(EXLCZ)993710000000262072 100 $a20141017d2014 u| 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aHaptic Rendering for Simulation of Fine Manipulation /$fby Dangxiao Wang, Jing Xiao, Yuru Zhang 205 $a1st ed. 2014. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2014. 215 $a1 online resource (170 p.) 300 $aDescription based upon print version of record. 311 $a3-662-44948-X 320 $aIncludes bibliographical references at the end of each chapters. 327 $a1. Introduction -- 2. Configuration-based Optimization Approach -- 3. 6-DoF Haptic Simulation of Geometric Fine Features -- 4. 6-DoF Haptic Simulation of Deformable Objects -- 5. Evaluation of Haptic Rendering Methods -- 6. Application: A Dental Simulator -- 7. Conclusions and Future Work. 330 $aThis book introduces the latest progress in six degrees of freedom (6-DoF) haptic rendering with the focus on a new approach for simulating force/torque feedback in performing tasks that require dexterous manipulation skills. One of the major challenges in 6-DoF haptic rendering is to resolve the conflict between high speed and high fidelity requirements, especially in simulating a tool interacting with both rigid and deformable objects in a narrow space and with fine features. The book presents a configuration-based optimization approach to tackle this challenge. Addressing a key issue in many VR-based simulation systems, the book will be of particular interest to researchers and professionals in the areas of surgical simulation, rehabilitation, virtual assembly, and inspection and maintenance. 606 $aUser interfaces (Computer systems) 606 $aComputer simulation 606 $aRobotics 606 $aAutomation 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aSimulation and Modeling$3https://scigraph.springernature.com/ontologies/product-market-codes/I19000 606 $aRobotics and Automation$3https://scigraph.springernature.com/ontologies/product-market-codes/T19020 615 0$aUser interfaces (Computer systems). 615 0$aComputer simulation. 615 0$aRobotics. 615 0$aAutomation. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aSimulation and Modeling. 615 24$aRobotics and Automation. 676 $a003.3 676 $a004 676 $a005.437 676 $a4019 700 $aWang$b Dangxiao$4aut$4http://id.loc.gov/vocabulary/relators/aut$0912804 702 $aXiao$b Jing$4aut$4http://id.loc.gov/vocabulary/relators/aut 702 $aZhang$b Yuru$4aut$4http://id.loc.gov/vocabulary/relators/aut 906 $aBOOK 912 $a9910298991603321 996 $aHaptic Rendering for Simulation of Fine Manipulation$92044208 997 $aUNINA