LEADER 03795nam 22007695 450 001 9910298185303321 005 20230810192222.0 010 $a3-319-64027-5 024 7 $a10.1007/978-3-319-64027-3 035 $a(CKB)4100000000587012 035 $a(DE-He213)978-3-319-64027-3 035 $a(MiAaPQ)EBC5024580 035 $a(PPN)222234938 035 $a(EXLCZ)994100000000587012 100 $a20170906d2018 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAugmented Reality and Virtual Reality $eEmpowering Human, Place and Business /$fedited by Timothy Jung, M. Claudia tom Dieck 205 $a1st ed. 2018. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2018. 215 $a1 online resource (XI, 384 p. 87 illus., 8 illus. in color.) 225 1 $aProgress in IS,$x2196-8713 311 $a3-319-64026-7 320 $aIncludes bibliographical references at the end of each chapters. 327 $aPart I: Augmented and Virtual Reality in Tourism -- Part II: Augmented and Virtual Reality in Retail and Fashion -- Part III: Augmented and Virtual Reality in Business, Marketing and Storytelling -- Part IV: Augmented and Virtual Reality in Healthcare and Defence -- Part V: Augmented and Virtual Reality Design & Development -- Part VI: Augmented and Virtual Reality in Industry. 330 $aThis volume provides the latest outcomes of augmented reality (AR) and virtual reality (VR) research conducted in various industries. It reveals how AR and VR are currently changing the business landscape, and how new innovations provide opportunities for businesses to offer their customers unique services and experiences. Collecting the proceedings of the International AR & VR Conference held in Manchester, UK, in February 2017, the book advances the state of the art in AR and VR technologies and their applications in various industries such as tourism, hospitality, events, fashion, entertainment, retail, education and the gaming industry. The papers presented here cover the most significant topics within the field of AR and VR for both researchers and practitioners, approaching them from a business and management perspective. . 410 0$aProgress in IS,$x2196-8713 606 $aTourism 606 $aManagement 606 $aComputer networks 606 $aBusiness information services 606 $aSocial sciences$xData processing 606 $aDigital humanities 606 $aElectronic data processing$xManagement 606 $aTourism Management 606 $aComputer Communication Networks 606 $aIT in Business 606 $aComputer Application in Social and Behavioral Sciences 606 $aDigital Humanities 606 $aIT Operations 615 0$aTourism. 615 0$aManagement. 615 0$aComputer networks. 615 0$aBusiness information services. 615 0$aSocial sciences$xData processing. 615 0$aDigital humanities. 615 0$aElectronic data processing$xManagement. 615 14$aTourism Management. 615 24$aComputer Communication Networks. 615 24$aIT in Business. 615 24$aComputer Application in Social and Behavioral Sciences. 615 24$aDigital Humanities. 615 24$aIT Operations. 676 $a006.8 686 $aJEL.T2 702 $aJung$b Timothy$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $atom Dieck$b M. Claudia$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bUAM.E 906 $aBOOK 912 $a9910298185303321 996 $aAugmented Reality and Virtual Reality$92143206 997 $aUNINA