LEADER 05159nam 22005895 450 001 9910298084503321 005 20230926112259.0 010 $a1-4899-8023-7 024 7 $a10.1007/978-1-4899-8023-6 035 $a(CKB)3710000000268263 035 $a(EBL)1968181 035 $a(OCoLC)894692735 035 $a(SSID)ssj0001372109 035 $a(PQKBManifestationID)11978649 035 $a(PQKBTitleCode)TC0001372109 035 $a(PQKBWorkID)11302497 035 $a(PQKB)10689889 035 $a(MiAaPQ)EBC1968181 035 $a(DE-He213)978-1-4899-8023-6 035 $a(PPN)182099334 035 $a(EXLCZ)993710000000268263 100 $a20141027d2014 u| 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aAdvances in Virtual Reality and Anxiety Disorders /$fby Brenda K. Wiederhold, Stéphane Bouchard 205 $a1st ed. 2014. 210 1$aNew York, NY :$cSpringer US :$cImprint: Springer,$d2014. 215 $a1 online resource (282 p.) 225 1 $aSeries in Anxiety and Related Disorders 300 $aDescription based upon print version of record. 311 $a1-4899-8022-9 320 $aIncludes bibliographical references and index. 327 $aPart I: Introduction -- Presence -- Sickness in Virtual Reality -- Part II: Fear of Flying (Aviophobia): Efficacy and methodological lessons from outcome trials -- Arachnophobia and Fear of Other Insects: Efficacy and lessons learned from treatment process -- Fear of Heights (Acrophobia): Efficacy and lessons learned from psychophysiological data -- Claustrophobia: Efficacy and treatment protocals -- Panic Disorder, Agoraphobia and Driving Phobia: Lessons learned from efficacy studies -- Social Anxiety Disorder: Efficacy and virtual humans -- Virtual Reality for Posttraumatic Stress Disorder -- Generalized Anxiety Disorder and Obsessive-Compulsive Disorder: Efficacy and the Development of Virtual Environments -- Part III: A Case Example of a Virtual Reality Clinic -- Conclusions: The present and future of Virtual Reality in the treatment of Anxiety Disorders. 330 $aThe interactive computer-generated world of virtual reality has been successful in treat­ing phobias and other anxiety-related conditions, in part because of its distinct advan­tages over traditional in vivo exposure. Yet many clinicians still think of VR technology as it was in the 1990s?bulky, costly, technically difficult?with little knowledge of its evolution toward more modern, evidence-based, practice-friendly treatment. These updates, and their clinical usefulness, are the subject of Advances in Virtual Re­ality and Anxiety Disorders, a timely guidebook geared toward integrating up-to-date VR methods into everyday practice. Introductory material covers key virtual reality concepts, provides a brief history of VR as used in therapy for anxiety disorders, ad­dresses the concept of presence, and explains the side effects, known as cybersickness, that affect a small percentage of clients. Chapters in the book's main section detail current techniques and review study findings for using VR in the treatment of: ·                     Claustrophobia. ·                     Panic disorder, agoraphobia, and driving phobia. ·                     Acrophobia and aviophobia. ·                     Arachnophobia. ·                     Social phobia. ·                     Generalized anxiety disorder and OCD. ·                     PTSD. ·                     Plus clinical guidelines for establishing a VR clinic.  An in-depth framework for effective (and cost-effective) therapeutic innovations for entrenched problems, Advances in Virtual Reality and Anxiety Disorders will find an engaged audience among psychologists, psychiatrists, social workers, and mental health counselors.eractive computer-generated world of virtual reality has been successful in treating phobias and other anxiety-related conditions, in part because of its distinct advantages over traditional in vivo exposure. Yet many clinicians still think of VR technology as it was in the 1990s?bulky, costly, technically difficult?with little knowledge of its evolution toward more modern, evidence-based, practice-friendly treatment. 410 0$aSeries in Anxiety and Related Disorders 606 $aPsicologia clínica$2lemac 606 $aClinical psychology 606 $aClinical Psychology$3https://scigraph.springernature.com/ontologies/product-market-codes/Y12005 615 7$aPsicologia clínica 615 0$aClinical psychology. 615 14$aClinical Psychology. 676 $a150 676 $a616.89 700 $aWiederhold$b Brenda K$4aut$4http://id.loc.gov/vocabulary/relators/aut$0879536 702 $aBouchard$b Stéphane$4aut$4http://id.loc.gov/vocabulary/relators/aut 906 $aBOOK 912 $a9910298084503321 996 $aAdvances in Virtual Reality and Anxiety Disorders$92215714 997 $aUNINA