LEADER 03212nam 2200601 a 450 001 9910271013703321 005 20170809152033.0 010 $a1-119-41927-1 010 $a1-281-00230-5 010 $a9786611002305 010 $a0-470-16936-2 035 $a(CKB)1000000000399092 035 $a(EBL)315164 035 $a(OCoLC)630529367 035 $a(SSID)ssj0000307416 035 $a(PQKBManifestationID)11247323 035 $a(PQKBTitleCode)TC0000307416 035 $a(PQKBWorkID)10244327 035 $a(PQKB)11775592 035 $a(MiAaPQ)EBC315164 035 $a(CaSebORM)9780470121689 035 $a(EXLCZ)991000000000399092 100 $a20070124d2007 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aPuzzles for programmers and pros$b[electronic resource] /$fDennis E. Shasha 205 $a1st edition 210 $aIndianapolis, IN $cWiley Pub.$dc2007 215 $a1 online resource (242 p.) 300 $a"Programmer to programmer"--Cover. 300 $a"Wrox"--Cover. 300 $aIncludes index. 311 $a0-470-12168-8 327 $aPuzzles for Programmers and Pros; About the Author; Acknowledgments; Contents; Introduction; Contest Info; p2p.wrox.com; Part I: Mind Games; Sweet Tooth; Byzantine Bettors; A Touch of Luck; Information Gain; Reach for the Sky!; Pork Politics; Social Games; Escape Management; Flu Math; Whipping Ice; Optimal Jargon; Using Your Marbles; Flipping Colors; Scheduling Tradition; Fractal Biology; As Easy as Pie; Lucky Roulette; Legal Logic; The Box Chip Game; Feedback Dividends; Number Clues; Mind Games; Refuse and Reveal; A Biting Maze; Mad Mix; Dig That!; Preferential Romance 327 $aNo Change for the HolidaysQuiet in the Depths; Solutions; Part II: The Secret of the Puzzle; Order the Ages; Urban Planning; Finding a Schedule That Works; Picturing the Treasure; Sudoku; Number Encoding; Selective Greed; Sweet Packs; Revisiting a Traveling Salesman; Overloaded Scheduling and Freezing Crystals; Wordsnakes; Maximal Friends; Winning at the Slots; Understanding Dice; Bait and Switch; Part III: Faithful Foes; Index 330 $aAimed at both working programmers who are applying for a job where puzzles are an integral part of the interview, as well as techies who just love a good puzzle, this book offers a cache of exciting puzzlesFeatures a new series of puzzles, never before published, called elimination puzzles that have a pedagogical aim of helping the reader solve an entire class of Sudoku-like puzzlesProvides the tools to solve the puzzles by hand and computerThe first part of each chapter presents a puzzle; the second part shows readers how to solve several classes of puzzles algorithmically 606 $aMathematical recreations 606 $aPuzzles 608 $aElectronic books. 615 0$aMathematical recreations. 615 0$aPuzzles. 676 $a005.107 700 $aShasha$b Dennis Elliott$0770636 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910271013703321 996 $aPuzzles for programmers and pros$92818605 997 $aUNINA LEADER 01289nam0 22003013i 450 001 VAN00084992 005 20240806100633.267 100 $a20110805d2008 |0itac50 ba 101 $aita 102 $aIT 105 $a|||| ||||| 200 1 $aˆIl ‰marketing della convenienza$epolitiche di prezzo e promozioni$fDaniele Fornari, Sebastiano Grandi, Edoardo Fornari 205 $aMilano : Egea$b2008 210 $aIX$d111 p. ; 24 cm 215 $aIn calce al front. e in cop.: CERMES Centri di Ricerche sui Mercati e sui Settori Industriali dell'Università Bocconi. 410 1$1001VAN00084994$12001 $aCERMES$1210 $aMilano$cEgea. 606 $aPrezzi$xDeterminazione$3VANC004780$2FI 620 $dMilano$3VANL000284 700 1$aFornari$bDaniele$3VANV069842$0107580 701 1$aFornari$bEdoardo$3VANV069844$0504015 701 1$aGrandi$bSebastiano$3VANV069843$0498414 712 $aEgea $3VANV107924$4650 801 $aIT$bSOL$c20240906$gRICA 899 $aBIBLIOTECA DEL DIPARTIMENTO DI ECONOMIA$1IT-CE0106$2VAN03 912 $aVAN00084992 950 $aBIBLIOTECA DEL DIPARTIMENTO DI ECONOMIA$d03PREST IIAg19 $e03 29703 20110805 996 $aMarketing della convenienza$91417015 997 $aUNICAMPANIA