LEADER 02808nam 2200721 450 001 9910260604703321 005 20200520144314.0 010 $a1-283-42081-3 010 $a9786613420817 010 $a0-262-30267-5 035 $a(CKB)2550000000073590 035 $a(EBL)3339347 035 $a(SSID)ssj0000551274 035 $a(PQKBManifestationID)11349887 035 $a(PQKBTitleCode)TC0000551274 035 $a(PQKBWorkID)10525387 035 $a(PQKB)11197155 035 $a(MiAaPQ)EBC3339347 035 $a(CaBNVSL)mat06267550 035 $a(IDAMS)0b000064818b45ae 035 $a(IEEE)6267550 035 $a(Au-PeEL)EBL3339347 035 $a(CaPaEBR)ebr10519786 035 $a(CaONFJC)MIL342081 035 $a(OCoLC)939263809 035 $a(EXLCZ)992550000000073590 100 $a20151223d2012 uy 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aExpressive processing $edigital fictions, computer games, and software studies /$fNoah Wardrip-Fruin 210 1$aCambridge, Massachusetts :$cMIT Press,$dc2009. 210 2$a[Piscataqay, New Jersey] :$cIEEE Xplore,$d[2012] 215 $a1 online resource (500 p.) 225 1 $aSoftware studies 300 $aDescription based upon print version of record. 311 $a0-262-01343-6 320 $aIncludes bibliographical references and index. 327 $aIntroduction -- The Eliza effect -- Computer game fictions -- Making models -- The tale-spin effect -- Character and author intelligence -- Authoring systems -- The SimCity effect -- Playable language and nonsimulative processes -- Conclusion -- Afterword. 330 1 $a"Most books on digital media focus on what the machines of digital media look like from the outside but ignore the computational machines that make digital media possible. With this book, the first to approach computational processes from the perspective of media, games, and fiction, Wardrip-Fruin examines both the outside and the inside of digital media's machines."--BOOK JACKET. 410 0$aSoftware studies 606 $aInteractive multimedia$xSocial aspects 606 $aComputer games$xSocial aspects 606 $aDigital media 606 $aDigital computer simulation 608 $aElectronic books. 610 $aAC-SUB. 610 $aMulti-User. 615 0$aInteractive multimedia$xSocial aspects. 615 0$aComputer games$xSocial aspects. 615 0$aDigital media. 615 0$aDigital computer simulation. 676 $a006.7 700 $aWardrip-Fruin$b Noah$0622069 801 0$bCaBNVSL 801 1$bCaBNVSL 801 2$bCaBNVSL 906 $aBOOK 912 $a9910260604703321 996 $aExpressive processing$92158043 997 $aUNINA