LEADER 04144nam 22006015 450 001 9910255234703321 005 20200630173220.0 010 $a1-137-57985-4 024 7 $a10.1057/978-1-137-57985-0 035 $a(CKB)3710000000735229 035 $a(DE-He213)978-1-137-57985-0 035 $a(MiAaPQ)EBC4720653 035 $a(EXLCZ)993710000000735229 100 $a20160621d2016 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aDoes Playing Video Games Make Players More Violent? /$fby Barrie Gunter 205 $a1st ed. 2016. 210 1$aLondon :$cPalgrave Macmillan UK :$cImprint: Palgrave Macmillan,$d2016. 215 $a1 online resource (VI, 296 p.) 311 $a1-137-57984-6 320 $aIncludes bibliographical references at the end of each chapters and index. 327 $a1.What Are the Concerns about Mediated Violence? -- 2.How Much Exposure to Violence Do Children Have in Video Games? -- 3.What Are the Effects that Cause Concern? -- 4.Is There a Link Between Playing Video Games and Social Violence? -- 5.Can Playing Video Games Really Trigger Aggression? -- 6.Can Video Games Influence Levels of Real Violence? -- 7.Can Video Games Promote Good Behaviour? -- 8.Are Some Players More Susceptible Than Others to Video Game Effects? -- 9.Do Players Respond Similarly to All Video Violence? -- 10.What Is the Overall State of Evidence Concerning the Effects of Violent Video Game? -- 11.Do Video Games Need To Be Better Regulated? 330 $aThis book is an academic work which reviews and critiques the research literature concerning violent games and their alleged effects on players. It examines the debates about the potential effects of these games and the divisions between scholars working in the field. It places the research on violent video games in the longer historical context of scholarly work on media violence. It examines research from around the world on the nature of video games and their effects. It provides a critique of relevant theories of media violence effects and in particular theories developed within the older media violence literature and then considers how useful this and newer scholarly work might be for policy-makers and regulators. The book identifies where gaps exist in the extent literature and where future research attention might be directed. Barrie Gunter is Emeritus Professor at the Department of Media and Communication, University of Leicester. He is a psychologist by training who worked initially in the broadcasting sector as an audience researcher before switching to the academic world. Media violence has been one of his key areas of interest. . 606 $aYouth?Social life and customs 606 $aCulture?Study and teaching 606 $aCommunication 606 $aEconomic development 606 $aDevelopmental psychology 606 $aYouth Culture$3https://scigraph.springernature.com/ontologies/product-market-codes/411140 606 $aCultural Theory$3https://scigraph.springernature.com/ontologies/product-market-codes/411130 606 $aMedia and Communication$3https://scigraph.springernature.com/ontologies/product-market-codes/412010 606 $aDevelopment Theory$3https://scigraph.springernature.com/ontologies/product-market-codes/913010 606 $aDevelopmental Psychology$3https://scigraph.springernature.com/ontologies/product-market-codes/Y20010 615 0$aYouth?Social life and customs. 615 0$aCulture?Study and teaching. 615 0$aCommunication. 615 0$aEconomic development. 615 0$aDevelopmental psychology. 615 14$aYouth Culture. 615 24$aCultural Theory. 615 24$aMedia and Communication. 615 24$aDevelopment Theory. 615 24$aDevelopmental Psychology. 676 $a306.083 700 $aGunter$b Barrie$4aut$4http://id.loc.gov/vocabulary/relators/aut$0115802 906 $aBOOK 912 $a9910255234703321 996 $aDoes Playing Video Games Make Players More Violent$92533316 997 $aUNINA