LEADER 01003nam a2200277 i 4500 001 991001830389707536 005 20020503154038.0 008 000704s1952 it ||| | eng 035 $ab1027893x-39ule_inst 035 $aEXGIL92189$9ExL 040 $aBiblioteca Interfacoltà$bita 082 0 $a306.42 100 1 $aEliot, Thomas Stearns$0156602 245 10$aAppunti per una definizione della cultura /$cT.S. Eliot 260 $aMilano :$bBompiani,$c1952 300 $a138 p. ;$c21 cm. 490 0 $aPortico. Critica e saggi ;$v23 500 $aTit. orig.: Notes towards the definition of culture 650 4$aCultura$xConcetto 907 $a.b1027893x$b17-02-17$c27-06-02 912 $a991001830389707536 945 $aLE002 306.42 ELI 945 $aLE002 Fil. I F 23$g1$i2002000401342$lle002$o-$pE0.00$q-$rl$s- $t0$u0$v0$w0$x0$y.i10331189$z27-06-02 996 $aAppunti per una definizione della cultura$9133805 997 $aUNISALENTO 998 $ale002$b01-01-00$cm$da $e-$feng$git $h0$i1 LEADER 04739nam 22007215 450 001 9910255084603321 005 20251204105739.0 010 $a9781349952410 010 $a1349952419 024 7 $a10.1057/978-1-349-95241-0 035 $a(CKB)4100000000882605 035 $a(DE-He213)978-1-349-95241-0 035 $a(MiAaPQ)EBC5103819 035 $a(Perlego)3506035 035 $a(EXLCZ)994100000000882605 100 $a20171012d2017 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aDigital Bodies $eCreativity and Technology in the Arts and Humanities /$fedited by Susan Broadhurst, Sara Price 205 $a1st ed. 2017. 210 1$aLondon :$cPalgrave Macmillan UK :$cImprint: Palgrave Macmillan,$d2017. 215 $a1 online resource (XXII, 270 p. 29 illus.) 225 1 $aPalgrave Studies in Performance and Technology,$x2947-5856 311 08$a9781349952403 311 08$a1349952400 320 $aIncludes bibliographical references and index. 327 $aList of Illustrations -- Foreword, Steve Benford -- Notes on Editors -- Notes on Contributors -- 1. Introduction, The Performing Body: Creativity and Technology in Performance, Susan Broadhurst & Sara Price -- 2. Digital Performance and Creativity, Susan Broadhurst -- 3. Atmospheres of Wearable Design, Johannes Birringer -- 4. Making and Breaking: Electronic Waste Recycling as Methodology, Dani Ploeger -- 5. Blast Theory?s Strategies of Counter-gamification, Maria Chatzichristodoulou -- 6. Bodies in Light: Embodiment, Technology and Immersion, Michaela French -- 7. The Embodiment of Time, Helga Schmid -- 8. The role of emotion in transcribed modality and embodied out-of-body experience, Caroline Yan Zheng -- 9. The Oxymoron of Touch: The Tactile Perception of Hybrid Reality through Material Feedbacks, Laura Ferrarello -- 10. Post-Industrial Fashion and the Digital Body, Douglas Atkinson -- 11. I:OBJECT ? Or the casefor Fashion without Products, Kat Thiel -- 12. Critical Interventions in Wearable Tech, Smart Fashion and Etextiles in Art and Performance, Camille Baker -- 13. Giving Body To Digital Fashion Tools, Bruna Petreca -- 14. Embodied music interaction: creative design synergies between music performance and HCI, Anna Xambo -- 15. Digital museum installations: The role of the body in creativity, Sara Price -- 16. Playing at doctors and nurses: technology, play and medical simulation, Caroline Pelletier & Roger Kneebone -- 17. Methodological innovation, creativity and the digital body, Carey Jewitt -- Index. 330 $aThis book explores technologies related to bodily interaction and creativity from a multi-disciplinary perspective. By taking such an approach, the collection offers a comprehensive view of digital technology research that both extends our notions of the body and creativity through a digital lens, and informs of the role of technology in practices central to the arts and humanities. Crucially, Digital Bodies foregrounds creativity, the interrogation of technologies and the notion of embodiment within the various disciplines of art, design, performance and social science. In doing so, it explores a potential or virtual new sense of the embodied self. This book will appeal to academics, practitioners and those with an interest in not only how digital technologies affect the body, but also how they can enhance human creativity. 410 0$aPalgrave Studies in Performance and Technology,$x2947-5856 606 $aPerforming arts 606 $aTheater 606 $aDigital humanities 606 $aCommunication 606 $aMotion picture acting 606 $aLiterature and technology 606 $aMass media and literature 606 $aTheatre and Performance Arts 606 $aDigital Humanities 606 $aMedia and Communication 606 $aScreen Performance 606 $aLiterature and Technology 615 0$aPerforming arts. 615 0$aTheater. 615 0$aDigital humanities. 615 0$aCommunication. 615 0$aMotion picture acting. 615 0$aLiterature and technology. 615 0$aMass media and literature. 615 14$aTheatre and Performance Arts. 615 24$aDigital Humanities. 615 24$aMedia and Communication. 615 24$aScreen Performance. 615 24$aLiterature and Technology. 676 $a790 702 $aBroadhurst$b Susan$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aPrice$b Sara$4edt$4http://id.loc.gov/vocabulary/relators/edt 906 $aBOOK 912 $a9910255084603321 996 $aDigital Bodies$91982019 997 $aUNINA