LEADER 05367nam 22008775 450 001 9910254934103321 005 20200706133231.0 010 $a3-319-19641-3 024 7 $a10.1007/978-3-319-19641-1 035 $a(CKB)3710000000501084 035 $a(EBL)4091086 035 $a(SSID)ssj0001585030 035 $a(PQKBManifestationID)16264565 035 $a(PQKBTitleCode)TC0001585030 035 $a(PQKBWorkID)14866375 035 $a(PQKB)11325473 035 $a(DE-He213)978-3-319-19641-1 035 $a(MiAaPQ)EBC4091086 035 $a(PPN)188458255 035 $a(EXLCZ)993710000000501084 100 $a20150808d2016 u| 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aDesign Thinking Research $eMaking Design Thinking Foundational /$fedited by Hasso Plattner, Christoph Meinel, Larry Leifer 205 $a1st ed. 2016. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2016. 215 $a1 online resource (288 p.) 225 1 $aUnderstanding Innovation,$x2197-5752 300 $aDescription based upon print version of record. 311 $a3-319-19640-5 320 $aIncludes bibliographical references at the end of each chapters. 327 $aPart I: Tools and Techniques for Improved Team Interaction -- Part II: Creativity and Creative Confidence -- Part III: Measuring Design Thinking -- Part IV: Documentation and Information Transfer in Design Thinking Processes. 330 $aWhat is the actual impact of design thinking? Which tools and techniques could conceivably improve team interaction in design processes? What influences creativity? And how can information be secured? These are just a few of the questions that were addressed by research teams from Stanford University, USA, and the Hasso Plattner Institute for Software Systems Engineering, Potsdam, Germany, within their joint Design Thinking Research Program. Scientists from both institutions have been studying the user-centric innovation method of design thinking for many years now to gain a deep, evidence-based understanding of its underlying principles and functioning. The outcome of their studies, experiments and investigations in the sixth program year are summarized in this volume. Again research covers a diverse range of design thinking domains. The aim, however, is not only to advance design thinking theory and knowledge within the research community. Rather the program strives to ultimately improve design practice and education by gathering scientific evidence that supports design activities. The first part of this book presents tools and techniques for improved team interaction that have been investigated and developed by the research teams. Creativity and creative confidence as central factors in design thinking are the focus of the second part. The book continues with investigations on the actual impact of design thinking and conceivable metrics. The fourth and final part of the book addresses issues of documentation and information transfer in innovation processes. By taking the understanding of innovation to a new level that is relevant to all disciplines, our research provides a significant contribution toward making design thinking a foundational science. 410 0$aUnderstanding Innovation,$x2197-5752 606 $aInformation technology 606 $aBusiness?Data processing 606 $aManagement 606 $aIndustrial management 606 $aSoftware engineering 606 $aManagement information systems 606 $aComputer science 606 $aMultimedia systems  606 $aIT in Business$3https://scigraph.springernature.com/ontologies/product-market-codes/522000 606 $aInnovation/Technology Management$3https://scigraph.springernature.com/ontologies/product-market-codes/518000 606 $aSoftware Engineering$3https://scigraph.springernature.com/ontologies/product-market-codes/I14029 606 $aManagement of Computing and Information Systems$3https://scigraph.springernature.com/ontologies/product-market-codes/I24067 606 $aMedia Management$3https://scigraph.springernature.com/ontologies/product-market-codes/513020 606 $aMedia Design$3https://scigraph.springernature.com/ontologies/product-market-codes/I25004 615 0$aInformation technology. 615 0$aBusiness?Data processing. 615 0$aManagement. 615 0$aIndustrial management. 615 0$aSoftware engineering. 615 0$aManagement information systems. 615 0$aComputer science. 615 0$aMultimedia systems . 615 14$aIT in Business. 615 24$aInnovation/Technology Management. 615 24$aSoftware Engineering. 615 24$aManagement of Computing and Information Systems. 615 24$aMedia Management. 615 24$aMedia Design. 676 $a620.0042 702 $aPlattner$b Hasso$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMeinel$b Christoph$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aLeifer$b Larry$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910254934103321 996 $aDesign thinking research$9855655 997 $aUNINA