LEADER 05104nam 22006735 450 001 9910254855703321 005 20200629170037.0 010 $a9781484219614 010 $a1484219619 024 7 $a10.1007/978-1-4842-1961-4 035 $a(CKB)4100000000587615 035 $a(DE-He213)978-1-4842-1961-4 035 $a(MiAaPQ)EBC5024573 035 $a(PPN)204536820 035 $a(CaSebORM)9781484219614 035 $a(OCoLC)1076490693 035 $a(OCoLC)on1076490693 035 $a(EXLCZ)994100000000587615 100 $a20170906d2017 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aJavaFX 9 by Example /$fby Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler 205 $a3rd ed. 2017. 210 1$aBerkeley, CA :$cApress :$cImprint: Apress,$d2017. 215 $a1 online resource (XXVII, 557 p. 217 illus., 202 illus. in color.) 300 $aIncludes index. 311 08$a9781484219607 311 08$a1484219600 320 $aIncludes bibliographical references. 327 $a1. Getting Started -- 2. JavaFX and Jigsaw -- 3. JavaFX Fundamentals -- 4. Lambdas and Properties -- 5. Layouts and Scene Builder -- 6. User Interface Controls -- 7. Graphics -- 8. JavaFX Printing -- 9. Media and JavaFX -- 10. JavaFX on the Web -- 11. JavaFX 3D -- 12. JavaFX and Arduino -- 13. JavaFX on Mobile -- 14. JavaFX and Gestures -- 15. Custom UIs -- 16. Appendix A. References. 330 $aCreate media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls. New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects. Is your goal to develop visually exciting applications in the Java language? Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book: Has been updated with new content on modular development, new APIs, and an example using the Scene Builder tool Is filled with fun and practical code examples that you can modify and drop into your own projects Includes an example using Arduino and an accelerometer sensor to track motion in 3D Helps you create JavaFX applications for iOS and Android devices What You'll Learn: Work with touch-based interfaces Interpret gesture-based events Use shapes, color, text, and UI controls animation to create a si mple click and point game Add audio and video to your projects Utilize JavaFX 3D Create custom controls using CSS, SVG, and Canvas APIs Organize code into modules using Java Platform Module System (Project Jigsaw). 517 3 $aJava FX nine by example 606 $aJava (Computer program language) 606 $aUser interfaces (Computer systems) 606 $aProgramming languages (Electronic computers) 606 $aJava$3https://scigraph.springernature.com/ontologies/product-market-codes/I29070 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aProgramming Languages, Compilers, Interpreters$3https://scigraph.springernature.com/ontologies/product-market-codes/I14037 615 0$aJava (Computer program language) 615 0$aUser interfaces (Computer systems) 615 0$aProgramming languages (Electronic computers) 615 14$aJava. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aProgramming Languages, Compilers, Interpreters. 676 $a005.133 700 $aDea$b Carl$4aut$4http://id.loc.gov/vocabulary/relators/aut$0868663 702 $aGrunwald$b Gerrit$4aut$4http://id.loc.gov/vocabulary/relators/aut 702 $aPereda$b José$4aut$4http://id.loc.gov/vocabulary/relators/aut 702 $aPhillips$b Sean$4aut$4http://id.loc.gov/vocabulary/relators/aut 702 $aHeckler$b Mark$4aut$4http://id.loc.gov/vocabulary/relators/aut 801 0$bUMI 801 1$bUMI 906 $aBOOK 912 $a9910254855703321 996 $aJavaFX 9 by Example$91939139 997 $aUNINA