LEADER 03843nam 22006375 450 001 9910254850903321 005 20200701031254.0 010 $a3-319-63504-2 024 7 $a10.1007/978-3-319-63504-0 035 $a(CKB)4100000000587299 035 $a(DE-He213)978-3-319-63504-0 035 $a(MiAaPQ)EBC6312583 035 $a(MiAaPQ)EBC5610393 035 $a(Au-PeEL)EBL5610393 035 $a(OCoLC)1078997338 035 $a(PPN)204536650 035 $a(EXLCZ)994100000000587299 100 $a20170927d2017 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aComputer Music Instruments $eFoundations, Design and Development /$fby Victor Lazzarini 205 $a1st ed. 2017. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2017. 215 $a1 online resource (XX, 361 p. 146 illus., 43 illus. in color.) 311 $a3-319-63503-4 320 $aIncludes bibliographical references and index. 327 $aAudio and Music Signals -- Digital Signal Processing Fundamentals -- Music Programming Environments -- Source-Filter Methods -- Closed-Form Summation Formulae -- Feedback Techniques -- Delay-Based Approaches -- Adaptive Methods -- Granular Processing -- Frequency-Domain Techniques -- Music Programming Environments -- Source-Filter Methods -- Closed-Form Summation Formulae -- Feedback Techniques -- Delay-Based Approaches -- Adaptive Methods -- Granular Processing -- Frequency-Domain Techniques -- Digital Waveguides -- Wave Digital Filters -- Finite Difference Methods -- Mass-Spring Models -- Scanned Synthesis -- Computer Music Platforms -- User Experience and Interaction -- Application Programming Interfaces. 330 $aThis book is divided into three elements. Part I provides a broad introduction to the foundations of computer music instruments, covering some key points in digital signal processing, with rigorous but approachable mathematics, and programming examples, as well as an overview of development environments for computer instruments. In Part II, the author presents synthesis and processing, with chapters on source-filter models, summation formulae, feedback and adaptive systems, granular methods, and frequency-domain techniques. In Part III he explains application development approaches, in particular communication protocols and user interfaces, and computer music platforms. All elements are fully illustrated with programming examples using Csound, Python, and Faust. The book is suitable for advanced undergraduate and postgraduate students in music and signal processing, and for practitioners and researchers. . 606 $aApplication software 606 $aMusic 606 $aSignal processing 606 $aImage processing 606 $aSpeech processing systems 606 $aComputer Appl. in Arts and Humanities$3https://scigraph.springernature.com/ontologies/product-market-codes/I23036 606 $aMusic$3https://scigraph.springernature.com/ontologies/product-market-codes/417000 606 $aSignal, Image and Speech Processing$3https://scigraph.springernature.com/ontologies/product-market-codes/T24051 615 0$aApplication software. 615 0$aMusic. 615 0$aSignal processing. 615 0$aImage processing. 615 0$aSpeech processing systems. 615 14$aComputer Appl. in Arts and Humanities. 615 24$aMusic. 615 24$aSignal, Image and Speech Processing. 676 $a786.7 700 $aLazzarini$b Victor$4aut$4http://id.loc.gov/vocabulary/relators/aut$0959438 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910254850903321 996 $aComputer Music Instruments$92514354 997 $aUNINA