LEADER 05468nam 22007095 450 001 9910254840403321 005 20251202144850.0 010 $a3-319-49448-1 024 7 $a10.1007/978-3-319-49448-7 035 $a(CKB)3710000001080134 035 $a(DE-He213)978-3-319-49448-7 035 $a(MiAaPQ)EBC4813323 035 $a(PPN)198869576 035 $a(EXLCZ)993710000001080134 100 $a20170227d2017 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAutomotive User Interfaces $eCreating Interactive Experiences in the Car /$fedited by Gerrit Meixner, Christian Müller 205 $a1st ed. 2017. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2017. 215 $a1 online resource (IX, 510 p.) $c162 illus., 139 illus. in color 225 1 $aHuman?Computer Interaction Series,$x2524-4477 311 1 $a3-319-49447-3 320 $aIncludes bibliographical references at the end of each chapters. 327 $aPart I: Introduction and Basics -- Retrospective and Future on Automotive Infotainment Systems - 100 years of User Interface Evolution -- Engaged Drivers ? Safe Drivers: Gathering Real-Time Data from Mobile and Wearable Devices for Safe-Driving Apps -- Part II: Usability and User Experience -- Driver and Driving Experience in Car -- "It's More Fun to Commute" ? An Example of Using Automotive Interaction Design to Promote Wellbeing in Cars -- Design to Support Energy Management for Electric Car Drivers -- Cultural User Experience in the Car ? Towards a Standardized Systematic Intercultural Automotive UI/UX Design Process -- Part III: Interaction Techniques and Technologies -- The Neglected Passenger - How Collaboration in the Car Fosters Driving Experience and Safety -- The Influence of Non-Driving-Related Tasks on the Driver?s Resources and Performance -- Eye and Head Tracking for Focus of Attention Control in the Cockpit -- From Car-Driver-Handovers to Cooperative Interfaces: Visions for Driver-Vehicle Interaction in Automated Driving -- Driver in the Loop ? Best Practices in Automotive Sensing and Feedback Mechanisms -- Towards Adaptive Ambient In-Vehicle Displays and Interactions: Insights and Design Guidelines from the 2015 Automotive UI Dedicated Workshop -- The Steering Wheel: A Design Space Exploration -- Part IV: Tools, Methods and Processes -- The Insight - Prototype - Product Cycle -- Virtual Reality Driving Simulator based on Head Mounted Displays -- Methods to Validate Automotive User Interfaces within Immersive Driving Environments -- Part V: Applications -- User Experience with Increasing Levels of Vehicle Automation - Overview of the Challenges & Opportunities as Vehicles Progress from Partial to High Automation -- AutoPlay: Unfolding Motivational Affordances of Autonomous Driving. 330 $aThis book focuses on automotive user interfaces for in-vehicle usage, looking at car electronics and its software of hidden technologies (e.g., ASP, ESP), comfort functions (e.g., navigation, communication, entertainment) and driver assistance (e.g., distance checking). The increased complexity of automotive user interfaces, driven by the need for using consumer electronic devices in cars as well as autonomous driving, has sparked a plethora of new research within this field of study. Covering a broad spectrum of detailed topics, the authors of this edited volume offers an outstanding overview of the current state of the art; providing deep insights into usability and user experience, interaction techniques and technologies as well as methods, tools and its applications; exploring the increasing importance of Human-Computer-Interaction (HCI) within the automotive industry Automotive User Interfaces is intended as an authoritative and valuable resource for professionalpractitioners and researchers alike, as well as computer science and engineering students who are interested in automotive interfaces. 410 0$aHuman?Computer Interaction Series,$x2524-4477 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aMultimedia systems 606 $aAutomotive engineering 606 $aArtificial intelligence 606 $aSignal processing 606 $aUser Interfaces and Human Computer Interaction 606 $aMultimedia Information Systems 606 $aAutomotive Engineering 606 $aArtificial Intelligence 606 $aSignal, Speech and Image Processing 615 0$aUser interfaces (Computer systems). 615 0$aHuman-computer interaction. 615 0$aMultimedia systems. 615 0$aAutomotive engineering. 615 0$aArtificial intelligence. 615 0$aSignal processing. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aMultimedia Information Systems. 615 24$aAutomotive Engineering. 615 24$aArtificial Intelligence. 615 24$aSignal, Speech and Image Processing. 676 $a629.2222 702 $aMeixner$b Gerrit$f1980-$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMu?ller$b Christian$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910254840403321 996 $aAutomotive User Interfaces$92529289 997 $aUNINA