LEADER 03949nam 22006615 450 001 9910254838403321 005 20200703054637.0 010 $a3-319-61036-8 024 7 $a10.1007/978-3-319-61036-8 035 $a(CKB)4340000000223241 035 $a(DE-He213)978-3-319-61036-8 035 $a(MiAaPQ)EBC5164415 035 $a(PPN)22125238X 035 $a(EXLCZ)994340000000223241 100 $a20171128d2017 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aNatural Interaction in Medical Training $eTools and Applications /$fby Alberto Del Bimbo, Andrea Ferracani, Daniele Pezzatini, Lorenzo Seidenari 205 $a1st ed. 2017. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2017. 215 $a1 online resource (VI, 82 p. 31 illus.) 225 1 $aSpringerBriefs in Human-Computer Interaction,$x2520-1670 311 $a3-319-61035-X 320 $aIncludes bibliographical references at the end of each chapters. 327 $aIntroduction -- Natural Interaction for Natural Interfaces -- Case Studies: BLSD (Basic Life Support and Defibrillation) and Surgical Safety Checklist. 330 $aThis book covers state of the art techniques for health personnel training using natural interfaces, immersive systems and serious games paradigms.  Opening with a comprehensive introduction to the state of immersive visualisation techniques of interaction and simulation used in the industry and training research, the authors then focus on computer vision techniques used to develop realtime training systems effectively, providing recognition of actions and re-identification of persons. Principles of serious gaming applied to immersive natural interfaces are also addressed. The book culminates with the presentation of two prototypes of immersive systems for natural interaction, that the authors have developed and tested for the training of medical personnel. These prototypes use the principles and the technologies described in the first part of the book. Natural Interaction in Medical Training offers a unique point of view from medical professionals and computer engineers. . 410 0$aSpringerBriefs in Human-Computer Interaction,$x2520-1670 606 $aUser interfaces (Computer systems) 606 $aApplication software 606 $aOptical data processing 606 $aMedical education 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aInformation Systems Applications (incl. Internet)$3https://scigraph.springernature.com/ontologies/product-market-codes/I18040 606 $aImage Processing and Computer Vision$3https://scigraph.springernature.com/ontologies/product-market-codes/I22021 606 $aMedical Education$3https://scigraph.springernature.com/ontologies/product-market-codes/O26000 615 0$aUser interfaces (Computer systems) 615 0$aApplication software. 615 0$aOptical data processing. 615 0$aMedical education. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aInformation Systems Applications (incl. Internet). 615 24$aImage Processing and Computer Vision. 615 24$aMedical Education. 676 $a005.437 700 $aDel Bimbo$b Alberto$4aut$4http://id.loc.gov/vocabulary/relators/aut$0294616 702 $aFerracani$b Andrea$4aut$4http://id.loc.gov/vocabulary/relators/aut 702 $aPezzatini$b Daniele$4aut$4http://id.loc.gov/vocabulary/relators/aut 702 $aSeidenari$b Lorenzo$4aut$4http://id.loc.gov/vocabulary/relators/aut 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910254838403321 996 $aNatural Interaction in Medical Training$92507971 997 $aUNINA